Kupa123

Poland
51 matches tracked 19 matches in 30 days
Last updated:

How does Kupa123 play?

Rating 1.11 K/R 0.83 ADR 91.1 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 51 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 14% weak 0.75 to 0.89 12% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 21%−17 pp · Ø 38% better than 1%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (47%).

Headshot rate 59%+12 pp · Ø 47% better than 96%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 1.01+0.02 · Ø 0.99 better than 55%
Pistol kills per match 4.7
Knife kills 3 in 51 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.9%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 62%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 97%
MVPs per match 2.8+0.6 · Ø 2.2 better than 95%
4Ks and aces 18x 4K, 6 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 82% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 14%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 82%+9 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 8 average
Whether Kupa123 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 51 matches, all from the last 3 months.

Kills per round (K/R)

0.89
AugSepOct

Best month: October 2026 with 0.89.

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −8 ELO
20 matches · 40% win rate

Kupa123 loses the most ELO in match 1 of the day: −8 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Mirage
  2. Most kills in a match: 45 · Ancient
  3. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient13
46% -
0.87 -
92.7 -
1.23-
52% of 93 duels -
0% of 3 situations -
Mirage11
82% -
0.94 -
100.1 -
1.27-
47% of 96 duels -
25% of 4 situations -
Dust 28
38% -
0.82 -
88.0 -
1.07-
49% of 63 duels -
0% of 1 situations -
Inferno6
50% -
0.71 -
79.7 -
0.92-
46% of 54 duels -
100% of 1 situations -
Anubis5
40% -
0.62 -
77.1 -
0.75-
50% of 36 duels -
0% of 2 situations -
Cache5
60% -
0.97 -
108.7 -
1.30-
59% of 41 duels -
33% of 3 situations -
Nuke3
0% -
0.65 -
77.5 -
0.75-
35% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Kupa123 plays

Across 51 matches Kupa123 averages K/R 0.83, ADR 91.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 17%, better than 99% of level 8 players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 8 players. Averages 18.6 kills per match with 59% headshots. The strongest map is Mirage with a 82% win rate in 11 matches. In 24 of 51 matches the rating was 1.10 or higher (47%), in 20 it was below 0.90. In 51 matches with detailed stats: 18 4Ks and 6 aces. Best month by rating: October 2026 at 1.19. Kupa123 loses the most ELO in match 1 of the day (−8 ELO, win rate 40%). Last 30 days: 19 matches, win rate 42%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.