Kub1X--

Poland
On FACEIT since 2020 162 matches tracked
ELO
3,016
Peak across the last 162 matches: 3,235
Rank EU ▼ 930 places
#7,710
Poland #383 in Poland
30 days · prev. #6,780 · best #6,038
Last updated:

How does Kub1X-- play?

Rating 1.05 K/R 0.75 ADR 78.2 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 162 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.5
Knife kills 2 in 162 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.5%).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 22%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 13x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 20%
Enemies flashed per round 0.18−0.14 · Ø 0.32 better than 11%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.06, Rating −0.08, ADR −4.8, ELO −108

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.72 (at the start 0.78). Slightly below the average (0.75).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −153 ELO
53 matches · 47% win rate
On Dust 2 −92 ELO
28 matches · 54% win rate
Between 18:00 and 24:00 −468 ELO, win rate 32%
On Tuesdays −272 ELO, win rate 42%

Kub1X-- loses the most ELO on Mirage: −153 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Longest win streak: 9 wins in a row · Ancient
  3. Highest rating in a match: 2.52 · Mirage

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
47% better than 18%
0.71 better than 26%
76.9 better than 23%
0.98 better than 21%
51% of 270 duels better than 40%
39% of 23 situations right on the average
Anubis35
69% better than 90%
0.79 better than 67%
80.7 better than 45%
1.13 better than 71%
54% of 160 duels better than 59%
27% of 15 situations better than 22%
Dust 228
54% better than 46%
0.77 better than 55%
79.3 better than 36%
1.11 better than 61%
46% of 144 duels better than 17%
44% of 18 situations better than 64%
Ancient26
46% better than 19%
0.71 better than 26%
74.0 better than 11%
0.98 better than 23%
52% of 109 duels better than 46%
15% of 13 situations better than 5%
Nuke14
71% -
0.78 -
80.9 -
1.13-
68% of 53 duels -
67% of 3 situations -
Cache6
0% -
0.77 -
81.7 -
1.03-
74% of 23 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kub1X-- plays

Across 162 matches Kub1X-- averages K/R 0.75, ADR 78.2 and a rating of 1.05. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 60 of 162 matches the rating was 1.10 or higher (37%), in 59 it was below 0.90. In 89 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.29. Kub1X-- loses the most ELO on Mirage (−153 ELO, win rate 47%). Things go best on Anubis (+218 ELO, win rate 69%). Improved over the last three months: Headshots +6 pp. Got weaker: K/R −0.06, Rating −0.08, ADR −4.8, ELO −108. Unchanged in recent months: Win rate at 52%. Last 30 days: 9 matches, win rate 33%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.