KserX-
Name history of KserX-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average31% of 1v1s won and so well below the average (41%).
Weapons and aim
Average48% headshots and so clearly below the average (52%).
Impact
AverageExactly 2 kills in 16.7% of rounds and so well above the average (13.6%).
Utility and deaths
Average5.1 utility damage per round and so well above the average (4.0).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.70). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.08 (at the start 0.97). Slightly above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 86.2. Last 3 months: 84.4 (at the start 80.7). Slightly above the average (81.4).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 49% (at the start 47%). Clearly below the average (52%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 52% (at the start 50%). Just above the average (51%).
Best month: July 2026 with 2,734. Last 3 months: 2,659 (at the start 2,561).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KserX- loses the most ELO on Ancient: −98 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Highest rating in a match: 2.02 · Ancient
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How KserX- plays
Across 121 matches KserX- averages K/R 0.74, ADR 82.8 and a rating of 1.03. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 54% win rate in 50 matches. In 50 of 121 matches the rating was 1.10 or higher (41%), in 41 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: August 2026 at 1.12. KserX- loses the most ELO on Ancient (−98 ELO, win rate 48%). Match no. 1 of the day goes best: 56% win rate, −74 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, Headshots +2 pp, ELO +98. Unchanged in recent months: ADR at 84.4, Win rate at 52%. Last 30 days: 27 matches, win rate 59%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.