Kruks-

Russia
On FACEIT since 2023 107 matches tracked 26 matches in 30 days
ELO ▼ 24
2,839
30-day peak: 2,863
Rank EU
#15,220
Russia #4,566 in Russia
Last updated:

How does Kruks- play?

Rating 1.28 (from 58 matches) K/R 0.90 ADR 93.0 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 58 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 34% good 1.10 to 1.29 28% normal 0.90 to 1.09 14% weak 0.75 to 0.89 7% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 24%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so clearly above the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.24+0.19 · Ø 1.05 better than 91%
Pistol kills per match 4.1
Knife kills 7 in 107 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.4% of rounds and so well above the average (13.6%).

2K rounds 17.4%+3.8 pp · Ø 13.6% better than 98%
3K rounds 6.2%+1.9 pp · Ø 4.3% better than 96%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 21x 4K, 4 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.7+0.7 · Ø 4.0 better than 72%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.08, ADR +8.9, Win rate +9 pp
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.96
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.96. Last 3 months: 0.94 (at the start 0.86). Well above the average (0.75).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
23 matches · 52% win rate
In match 1 of the day −30 ELO
37 matches · 43% win rate
Between 18:00 and 24:00 +32 ELO, win rate 41%
On Mondays ±0 ELO, win rate 36%

Kruks- loses the most ELO on Dust 2: −30 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Anubis
  2. Highest rating in a match: 2.73 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
48% better than 28%
0.91 better than 95%
96.3 better than 95%
1.28 better than 95%
61% of 122 duels better than 91%
35% of 17 situations better than 38%
Dust 223
52% better than 43%
0.84 better than 84%
86.4 better than 73%
1.24-
48% of 89 duels better than 27%
56% of 9 situations better than 89%
Anubis22
55% better than 53%
0.97 better than 99%
98.8 better than 98%
1.45-
68% of 84 duels better than 99%
0% of 4 situations better than 1%
Ancient13
46% -
0.85 -
87.1 -
1.21-
56% of 55 duels -
50% of 6 situations -
Nuke7
57% -
0.89 -
87.6 -
1.07-
53% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kruks- plays

Across 107 matches Kruks- averages K/R 0.90 and ADR 93.0; the rating across the 58 rated matches is 1.28. Biggest strength: Rating at 1.28, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 20.6 kills per match with 49% headshots. The strongest map is Anubis with a 55% win rate in 22 matches. In 40 of 58 matches the rating was 1.10 or higher (69%), in 10 it was below 0.90. In 56 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: October 2026 at 1.33. Kruks- loses the most ELO on Dust 2 (−30 ELO, win rate 52%). Things go best on Anubis (+31 ELO, win rate 55%). Match no. 2 of the day goes best: 57% win rate, −28 ELO. Improved over the last three months: K/R +0.08, ADR +8.9, Win rate +9 pp. Unchanged in recent months: Headshots at 48%. Last 30 days: 26 matches, win rate 54%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.