Krishmr

Sweden
On FACEIT since 2024 128 matches tracked 69 matches in 30 days
ELO ▲ 254
2,170
30-day peak: 2,170
Rank EU
#147,811
Sweden #3,787 in Sweden
Last updated:

How does Krishmr play?

Rating 1.07 K/R 0.74 ADR 79.5 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 128 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 3.0
Knife kills 1 in 128 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 19x 4K, 3 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.49+0.21 · Ø 0.28 better than 91%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Krishmr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −111 ELO
33 matches · 52% win rate
On Mirage −22 ELO
40 matches · 65% win rate
In match 3 of the day −19 ELO
22 matches · 45% win rate

Krishmr loses the most ELO on Dust 2: −111 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
65% better than 92%
0.73 right on the average
82.3 better than 61%
1.05 better than 59%
55% of 184 duels better than 74%
42% of 26 situations better than 60%
Dust 233
52% right on the average
0.78 better than 70%
80.7 better than 48%
1.13 better than 79%
56% of 119 duels better than 76%
23% of 30 situations better than 14%
Ancient25
36% better than 7%
0.71 better than 33%
75.9 better than 21%
1.00 better than 39%
64% of 103 duels better than 97%
21% of 14 situations better than 12%
Anubis16
75% better than 97%
0.73 better than 46%
79.4 better than 41%
1.07 better than 64%
66% of 58 duels better than 98%
25% of 8 situations better than 21%
Nuke6
17% -
0.81 -
78.2 -
1.17-
55% of 29 duels -
29% of 7 situations -
Cache4
50% -
0.70 -
75.6 -
0.98-
47% of 19 duels -
67% of 3 situations -
Inferno4
75% -
0.73 -
75.3 -
1.13-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Krishmr plays

Across 128 matches Krishmr averages K/R 0.74, ADR 79.5 and a rating of 1.07. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Anubis with a 75% win rate in 16 matches. In 59 of 128 matches the rating was 1.10 or higher (46%), in 41 it was below 0.90. In 128 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: August 2026 at 1.15. Krishmr loses the most ELO on Dust 2 (−111 ELO, win rate 52%). Things go best on Ancient (+57 ELO, win rate 36%). Last 30 days: 69 matches, win rate 51%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.