KrebYa1907

Turkey
On FACEIT since 2016 158 matches tracked 118 matches in 30 days
Last updated:

How does KrebYa1907 play?

Rating 1.07 (from 129 matches) K/R 0.76 ADR 82.9 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 30% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 12%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 45%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 84%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.4%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 31%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 20x 4K, 3 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 93%
Utility damage per round 4.4+0.4 · Ø 4.0 better than 64%
Enemies flashed per round 0.17−0.14 · Ø 0.31 better than 12%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.11
= Stayed the same
ADR at 83.5
▼ Got worse
Headshots −9 pp, Win rate −5 pp, ELO −211

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −173 ELO
33 matches · 45% win rate
In match 2 of the day −145 ELO
32 matches · 38% win rate
In match 3 of the day −69 ELO
27 matches · 37% win rate

KrebYa1907 loses the most ELO on Mirage: −173 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Highest rating in a match: 1.85 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
46% better than 23%
0.75 right on the average
83.1 better than 57%
1.07 better than 52%
57% of 127 duels better than 75%
32% of 31 situations better than 30%
Mirage33
45% better than 18%
0.80 better than 70%
85.6 better than 68%
1.14 better than 76%
55% of 102 duels better than 67%
48% of 21 situations better than 78%
Inferno23
78% better than 97%
0.82 better than 65%
90.4 better than 73%
1.18 better than 67%
63% of 62 duels better than 87%
30% of 27 situations better than 29%
Ancient21
38% better than 8%
0.71 better than 28%
76.9 better than 23%
0.92 better than 11%
46% of 54 duels better than 17%
40% of 15 situations better than 55%
Anubis21
43% better than 16%
0.71 better than 29%
79.4 better than 37%
0.95-
47% of 55 duels better than 22%
75% of 4 situations better than 99%
Cache8
63% -
0.76 -
76.2 -
1.14-
52% of 25 duels -
50% of 4 situations -
Nuke6
67% -
0.75 -
74.8 -
1.00-
62% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KrebYa1907 plays

Across 158 matches KrebYa1907 averages K/R 0.76 and ADR 82.9; the rating across the 129 rated matches is 1.07. Biggest strength: Utility hit rate at 42%, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 58% headshots. The strongest map is Inferno with a 78% win rate in 23 matches. In 66 of 129 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 127 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: October 2026 at 1.10. KrebYa1907 loses the most ELO on Mirage (−173 ELO, win rate 45%). Things go best in match 4 of the day (−23 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, −23 ELO. Improved over the last three months: K/R +0.04, Rating +0.11. Got weaker: Headshots −9 pp, Win rate −5 pp, ELO −211. Unchanged in recent months: ADR at 83.5. Last 30 days: 118 matches, win rate 49%, net ELO −337.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.