KraykeNK

France
175 matches tracked 56 matches in 30 days
Last updated:

How does KraykeNK play?

Rating 0.99 K/R 0.73 ADR 84.2 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 175 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 49%−2 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 50%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 75%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so right on the average (47%).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 0.97−0.06 · Ø 1.03 better than 44%
Pistol kills per match 2.6
Knife kills 18 in 175 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 80%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 45%
MVPs per match 2.5+0.2 · Ø 2.3 better than 84%
4Ks and aces 36x 4K, 3 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 79%
Enemies flashed per round 0.29+0.02 · Ø 0.27 better than 58%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
Whether KraykeNK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 162 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
58 matches · 48% win rate
On Ancient −29 ELO
26 matches · 50% win rate
On Sundays ±0 ELO, win rate 23%

KraykeNK loses the most ELO on Mirage: −51 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Nuke
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
48% better than 44%
0.72 right on the average
83.9 better than 74%
0.99 better than 47%
50% of 343 duels right on the average
36% of 28 situations better than 44%
Dust 228
36% better than 8%
0.71 better than 46%
81.5 better than 63%
0.96 better than 35%
47% of 163 duels better than 31%
50% of 10 situations better than 80%
Ancient26
50% right on the average
0.72 right on the average
83.8 better than 72%
0.96 better than 39%
50% of 133 duels right on the average
50% of 14 situations better than 80%
Anubis24
46% better than 34%
0.74 better than 64%
84.5 better than 80%
1.01 better than 60%
44% of 137 duels better than 20%
18% of 11 situations better than 12%
Nuke14
50% -
0.80 -
88.9 -
1.11-
55% of 73 duels -
17% of 12 situations -
Inferno13
31% -
0.78 -
91.2 -
1.01-
44% of 75 duels -
33% of 6 situations -
Cache11
55% -
0.70 -
78.2 -
0.98-
45% of 55 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KraykeNK plays

Across 175 matches KraykeNK averages K/R 0.73, ADR 84.2 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 16.7 kills per match with 47% headshots. The strongest map is Cache with a 55% win rate in 11 matches. In 59 of 175 matches the rating was 1.10 or higher (34%), in 73 it was below 0.90. In 162 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. KraykeNK loses the most ELO on Mirage (−51 ELO, win rate 48%). Things go best in match 3 of the day (+47 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +47 ELO. Last 30 days: 56 matches, win rate 45%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.