Krankkyy

Poland
160 matches tracked
Last updated:

How does Krankkyy play?

Rating 0.92 (from 140 matches) K/R 0.67 ADR 74.3 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 140 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 23% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 88%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.94−0.05 · Ø 0.99 better than 26%
Pistol kills per match 3.0
Knife kills 1 in 160 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (13.1%).

2K rounds 11.3%−1.8 pp · Ø 13.1% better than 10%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 27%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 10x 4K, 1 ace in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.27).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.0−1.2 · Ø 4.2 better than 23%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 81%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, ELO +201
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.14, ADR −13.4, Win rate −5 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: May 2026 with 0.76. Last 3 months: 0.65 (at the start 0.75). Clearly below the average (0.72).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −27 ELO
21 matches · 43% win rate
In match 2 of the day +5 ELO
31 matches · 42% win rate
On Fridays +37 ELO, win rate 42%

Krankkyy loses the most ELO on Ancient: −27 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Anubis
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
60% better than 81%
0.68 better than 28%
75.2 better than 26%
0.95 better than 29%
49% of 175 duels better than 41%
39% of 23 situations better than 49%
Mirage40
50% right on the average
0.67 better than 22%
75.7 better than 29%
0.92 better than 19%
43% of 130 duels better than 15%
32% of 19 situations better than 32%
Ancient21
43% better than 30%
0.63 better than 7%
71.3 better than 9%
0.82 better than 2%
46% of 72 duels better than 24%
38% of 8 situations right on the average
Inferno18
44% better than 24%
0.66 better than 23%
69.6 better than 8%
0.92 better than 23%
51% of 84 duels right on the average
64% of 14 situations better than 93%
Anubis17
53% better than 61%
0.65 better than 16%
74.6 better than 21%
0.92 better than 20%
53% of 53 duels better than 65%
25% of 4 situations better than 18%
Cache8
25% -
0.67 -
73.3 -
0.97-
38% of 29 duels -
33% of 3 situations -
Nuke6
33% -
0.83 -
87.3 -
1.04-
29% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Krankkyy plays

Across 160 matches Krankkyy averages K/R 0.67 and ADR 74.3; the rating across the 140 rated matches is 0.92. Biggest strength: Headshot rate at 55%, better than 88% of level 8 players. Most room to improve: Rating at 0.92, better than only 15% of level 8 players. Averages 15.1 kills per match with 55% headshots. The strongest map is Dust 2 with a 60% win rate in 48 matches. In 39 of 140 matches the rating was 1.10 or higher (28%), in 73 it was below 0.90. In 128 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 1.02. Krankkyy loses the most ELO on Ancient (−27 ELO, win rate 43%). Things go best on Dust 2 (+75 ELO, win rate 60%). Match no. 1 of the day goes best: 56% win rate, +26 ELO. Improved over the last three months: Headshots +4 pp, ELO +201. Got weaker: K/R −0.10, Rating −0.14, ADR −13.4, Win rate −5 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.