KoxxyTry

Russia
On FACEIT since 2024 55 matches tracked 33 matches in 30 days
ELO ▲ 150
2,440
30-day peak: 2,440
Rank EU
#64,507
Russia #18,136 in Russia
Last updated:

How does KoxxyTry play?

Rating 1.07 K/R 0.76 ADR 79.7 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 55 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

23% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 23%−16 pp · Ø 39% better than 2%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.11+0.08 · Ø 1.03 better than 71%
Pistol kills per match 2.8
Knife kills 1 in 55 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 12x 4K, 0 aces in 55 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 80%
Enemies flashed per round 0.58+0.29 · Ø 0.29 better than 97%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether KoxxyTry is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 1.93 · Ancient
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient14
36% -
0.83 -
83.0 -
1.13-
62% of 52 duels -
20% of 10 situations -
Dust 213
54% -
0.81 -
82.2 -
1.14-
69% of 35 duels -
20% of 10 situations -
Inferno8
75% -
0.68 -
76.1 -
1.03-
59% of 22 duels -
0% of 1 situations -
Cache7
86% -
0.75 -
81.2 -
1.11-
55% of 22 duels -
25% of 8 situations -
Anubis6
33% -
0.69 -
76.2 -
0.98-
42% of 19 duels -
17% of 6 situations -
Mirage5
80% -
0.74 -
79.7 -
1.05-
53% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KoxxyTry plays

Across 55 matches KoxxyTry averages K/R 0.76, ADR 79.7 and a rating of 1.07. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 23%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 26 of 55 matches the rating was 1.10 or higher (47%), in 18 it was below 0.90. In 55 matches with detailed stats: 12 4Ks and 0 aces. Last 30 days: 33 matches, win rate 58%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.