Koxo

Poland
On FACEIT since 2022 171 matches tracked 35 matches in 30 days
Last updated:

How does Koxo play?

Rating 1.01 K/R 0.70 ADR 74.5 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 171 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (50%).

Headshot rate 61%+11 pp · Ø 50% better than 96%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.1

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 26x 4K, 2 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 7%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Koxo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.65
JulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −72 ELO
20 matches · 40% win rate
On Mirage −57 ELO
66 matches · 55% win rate
Between 6:00 and 12:00 +14 ELO, win rate 42%
On Sundays −25 ELO, win rate 39%

Koxo loses the most ELO in match 4 of the day: −72 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Cache
  2. Highest rating in a match: 2.11 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
55% better than 62%
0.72 better than 37%
77.4 better than 29%
1.04 right on the average
53% of 191 duels better than 61%
40% of 40 situations better than 57%
Dust 238
53% better than 56%
0.71 better than 34%
74.4 better than 17%
1.02 better than 42%
55% of 110 duels better than 70%
24% of 29 situations better than 15%
Ancient27
41% better than 18%
0.70 better than 28%
73.7 better than 13%
1.00 better than 38%
47% of 78 duels better than 25%
32% of 19 situations better than 34%
Anubis19
53% right on the average
0.69 better than 24%
73.9 better than 14%
1.01 better than 40%
39% of 54 duels better than 3%
50% of 14 situations better than 75%
Inferno11
45% -
0.60 -
61.5 -
0.84-
39% of 28 duels -
0% of 7 situations -
Nuke6
67% -
0.75 -
71.7 -
1.01-
59% of 17 duels -
67% of 6 situations -
Cache4
25% -
0.72 -
73.8 -
0.99-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Koxo plays

Across 171 matches Koxo averages K/R 0.70, ADR 74.5 and a rating of 1.01. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 61% headshots. The strongest map is Mirage with a 55% win rate in 66 matches. In 63 of 171 matches the rating was 1.10 or higher (37%), in 64 it was below 0.90. In 156 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: August 2026 at 1.09. Koxo loses the most ELO in match 4 of the day (−72 ELO, win rate 40%). Things go best from match 5 of the day (+42 ELO, win rate 58%). Match no. 2 of the day goes best: 64% win rate, +7 ELO. Last 30 days: 35 matches, win rate 57%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.