Kostiantyn-K
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength64% headshots and so well above the average (50%).
Impact
StrengthExactly 2 kills in 16.3% of rounds and so well above the average (13.4%).
Utility and deaths
Strength0.64 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.81). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22. Last 3 months: 1.17 (at the start 1.14). Well above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 90.2. Last 3 months: 87.5 (at the start 85.7). Clearly above the average (80.3).
Share of headshot kills
Best month: October 2026 with 68%. Last 3 months: 65% (at the start 61%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 56% (at the start 54%). Well above the average (50%).
Best month: September 2026 with 2,519. Last 3 months: 2,463 (at the start 2,337).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 37%.
Patterns
From the last 105 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.98 · Inferno
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 105 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kostiantyn-K plays
Across 105 matches Kostiantyn-K averages K/R 0.83, ADR 87.1 and a rating of 1.16. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 64% headshots. The strongest map is Inferno with a 67% win rate in 30 matches. In 60 of 105 matches the rating was 1.10 or higher (57%), in 23 it was below 0.90. In 81 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. Things go best on Dust 2 (+95 ELO, win rate 54%). Improved over the last three months: Headshots +4 pp, ELO +126. Unchanged in recent months: K/R at 0.83, Rating at 1.17, ADR at 87.5, Win rate at 56%. Last 30 days: 36 matches, win rate 53%, net ELO −53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.