KosmoSTM_
How does KosmoSTM_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.99).
Impact
Average2.5 MVPs per match and so well above the average (2.2).
Utility and deaths
StrengthDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.12. Last 3 months: 1.05 (at the start 1.08). Clearly above the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 83.4. Last 3 months: 77.7 (at the start 80.0). Just below the average (79.2).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 45% (at the start 42%). Slightly below the average (47%).
Matches won (win rate)
Best month: August 2026 with 51%. Last 3 months: 47% (at the start 40%). Just below the average (48%).
Best month: October 2026 with 1,669. Last 3 months: 1,669 (at the start 1,210).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KosmoSTM_ loses the most ELO in match 3 of the day: −54 ELO, 29% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.97 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 36 · Inferno
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How KosmoSTM_ plays
Across 185 matches KosmoSTM_ averages K/R 0.75 and ADR 78.7; the rating across the 155 rated matches is 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 16.4 kills per match with 44% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 67 of 155 matches the rating was 1.10 or higher (43%), in 49 it was below 0.90. In 106 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 1.12. KosmoSTM_ loses the most ELO in match 3 of the day (−54 ELO, win rate 29%). Things go best from match 5 of the day (+37 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +37 ELO. Improved over the last three months: Headshots +3 pp, Win rate +7 pp, ELO +459. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 77.7. Last 30 days: 33 matches, win rate 45%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.