Koboldhoden

Germany
178 matches tracked 22 matches in 30 days
Last updated:

How does Koboldhoden play?

Rating 0.95 K/R 0.70 ADR 83.2 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 178 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.97).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 0.92−0.05 · Ø 0.97 better than 20%
Pistol kills per match 3.2
Knife kills 1 in 178 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.0%+0.2 pp · Ø 12.8% better than 46%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 15x 4K, 1 ace in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 6.9+2.8 · Ø 4.1 better than 94%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 76%+3 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 82.2
▼ Got worse
K/R −0.04, Rating −0.10, Headshots −4 pp, Win rate −18 pp, ELO −270

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.69 (at the start 0.73). Just below the average (0.71).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −16 ELO
51 matches · 51% win rate
On Sundays −56 ELO, win rate 40%

Koboldhoden loses the most ELO on Mirage: −16 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Inferno
  2. Highest rating in a match: 1.74 · Inferno
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
43% better than 27%
0.70 better than 38%
85.2 better than 79%
0.94 better than 25%
53% of 248 duels better than 66%
38% of 24 situations right on the average
Mirage51
51% better than 51%
0.67 better than 23%
78.7 better than 46%
0.90 better than 15%
48% of 244 duels better than 37%
24% of 25 situations better than 12%
Inferno25
44% better than 25%
0.79 better than 83%
92.8 better than 96%
1.05 better than 69%
52% of 135 duels better than 57%
50% of 14 situations better than 78%
Anubis19
58% better than 73%
0.65 better than 17%
78.2 better than 42%
0.90 better than 15%
51% of 77 duels better than 55%
29% of 7 situations better than 28%
Cache18
56% -
0.77 -
87.3 -
1.05-
58% of 91 duels -
20% of 15 situations -
Ancient9
44% -
0.66 -
78.1 -
0.92-
53% of 34 duels -
33% of 6 situations -
Vertigo4
25% -
0.59 -
77.4 -
0.86-
43% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Koboldhoden plays

Across 178 matches Koboldhoden averages K/R 0.70, ADR 83.2 and a rating of 0.95. Biggest strength: Utility damage per round at 6.9, better than 94% of level 8 players. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 8 players. Averages 15.2 kills per match with 46% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 50 of 178 matches the rating was 1.10 or higher (28%), in 85 it was below 0.90. In 115 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. Koboldhoden loses the most ELO on Mirage (−16 ELO, win rate 51%). Things go best on Dust 2 (+54 ELO, win rate 43%). Match no. 2 of the day goes best: 54% win rate, −3 ELO. Got weaker: K/R −0.04, Rating −0.10, Headshots −4 pp, Win rate −18 pp, ELO −270. Unchanged in recent months: ADR at 82.2. Last 30 days: 22 matches, win rate 27%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.