KoZyAvOcHka

Russia
On FACEIT since 2024 353 matches tracked 137 matches in 30 days
ELO ▼ 175
2,079
30-day peak: 2,312
Rank EU
#192,735
Russia #54,579 in Russia
Last updated:
Next update possible in 40m 39s

How does KoZyAvOcHka play?

Rating 1.05 (from 315 matches) K/R 0.74 ADR 77.0 from 353 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 315 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (277 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 81%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.6
Knife kills 16 in 353 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 36x 4K, 5 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +360
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 76.9
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).

Patterns

From the last 353 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
89 matches · 56% win rate
In match 3 of the day ±0 ELO
46 matches · 43% win rate
On Fridays ±0 ELO, win rate 38%

KoZyAvOcHka loses the most ELO on Dust 2: −55 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.29 · Ancient

Maps in detail

from the last 353 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
50% right on the average
0.73 better than 46%
76.5 better than 29%
1.05 better than 59%
49% of 461 duels better than 38%
33% of 79 situations better than 35%
Dust 289
56% better than 66%
0.76 better than 62%
79.4 better than 43%
1.08 better than 67%
55% of 327 duels better than 70%
30% of 50 situations better than 29%
Anubis53
53% better than 58%
0.74 right on the average
78.2 better than 38%
1.04 better than 55%
56% of 177 duels better than 75%
31% of 35 situations better than 32%
Ancient49
49% better than 38%
0.76 better than 58%
78.1 better than 32%
1.05 better than 58%
51% of 186 duels right on the average
33% of 30 situations better than 41%
Inferno15
60% better than 69%
0.71 better than 28%
71.0 better than 8%
1.08-
65% of 40 duels better than 94%
29% of 7 situations better than 23%
Nuke10
20% -
0.59 -
66.7 -
0.71-
26% of 38 duels -
0% of 2 situations -
Cache7
14% -
0.67 -
73.5 -
0.93-
64% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KoZyAvOcHka plays

Across 353 matches KoZyAvOcHka averages K/R 0.74 and ADR 77.0; the rating across the 315 rated matches is 1.05. Biggest strength: Headshot rate at 55%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 55% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 127 of 315 matches the rating was 1.10 or higher (40%), in 105 it was below 0.90. In 277 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: August 2026 at 1.11. KoZyAvOcHka loses the most ELO on Dust 2 (−55 ELO, win rate 56%). Things go best on Mirage (+136 ELO, win rate 50%). Match no. 2 of the day goes best: 67% win rate, +42 ELO. Improved over the last three months: Win rate +5 pp, ELO +360. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 76.9. Last 30 days: 137 matches, win rate 53%, net ELO +132.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.