Knnyaz

Sweden
On FACEIT since 2016 198 matches tracked 70 matches in 30 days
ELO ▲ 9
2,442
30-day peak: 2,442
Rank EU
#64,045
Sweden #1,796 in Sweden
Last updated:

How does Knnyaz play?

Rating 1.11 (from 160 matches) K/R 0.77 ADR 81.6 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 160 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Strength
Where do the kills come from?

64% headshots and so well above the average (50%).

Headshot rate 64%+14 pp · Ø 50% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 2.6
Knife kills 1 in 198 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 80%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 18x 4K, 2 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 21%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +13 pp, ELO +394
= Stayed the same
K/R at 0.78, Rating at 1.10, ADR at 82.0
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −83 ELO
35 matches · 40% win rate
In match 3 of the day −52 ELO
33 matches · 45% win rate
On Saturdays −29 ELO, win rate 44%

Knnyaz loses the most ELO on Dust 2: −83 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Ancient
  2. Most kills in a match: 37 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
62% better than 83%
0.75 right on the average
79.6 better than 42%
1.09 better than 66%
60% of 145 duels better than 90%
58% of 26 situations better than 92%
Dust 235
40% better than 13%
0.71 better than 34%
76.0 better than 25%
1.02 better than 42%
61% of 76 duels better than 91%
56% of 25 situations better than 89%
Ancient34
59% better than 74%
0.87 better than 89%
87.8 better than 79%
1.28 better than 94%
55% of 86 duels better than 68%
35% of 17 situations better than 42%
Inferno29
62% better than 72%
0.76 better than 54%
81.6 better than 47%
1.06 right on the average
59% of 75 duels better than 77%
22% of 18 situations better than 17%
Anubis19
47% better than 31%
0.84 better than 85%
87.5 better than 78%
1.19-
61% of 38 duels better than 89%
53% of 15 situations better than 80%
Nuke9
11% -
0.81 -
84.5 -
1.13-
51% of 35 duels -
50% of 10 situations -
Cache8
50% -
0.66 -
75.4 -
0.95-
50% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Knnyaz plays

Across 198 matches Knnyaz averages K/R 0.77 and ADR 81.6; the rating across the 160 rated matches is 1.11. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 64% headshots. The strongest map is Inferno with a 62% win rate in 29 matches. In 76 of 160 matches the rating was 1.10 or higher (48%), in 39 it was below 0.90. In 95 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: June 2026 at 1.14. Knnyaz loses the most ELO on Dust 2 (−83 ELO, win rate 40%). Things go best on Inferno (+22 ELO, win rate 62%). From match no. 5 of the day on, things go best: 63% win rate, −22 ELO. Improved over the last three months: Win rate +13 pp, ELO +394. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.10, ADR at 82.0. Last 30 days: 70 matches, win rate 57%, net ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.