Klyvert24

Russia
252 matches tracked 59 matches in 30 days
Last updated:

How does Klyvert24 play?

Rating 0.97 K/R 0.71 ADR 75.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 252 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (47%).

Headshot rate 33%−14 pp · Ø 47% better than 1%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.7
Knife kills 2 in 252 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 46%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 31x 4K, 0 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 25%−11 pp · Ø 36% better than 3%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 14%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 38%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 75.5
▼ Got worse
K/R −0.04, Rating −0.09, Headshots −4 pp, Win rate −10 pp, ELO −112

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.70 (at the start 0.74). Just below the average (0.72).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −37 ELO
29 matches · 59% win rate
On Dust 2 −33 ELO
87 matches · 53% win rate
On Fridays −61 ELO, win rate 38%

Klyvert24 loses the most ELO on Ancient: −37 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.45 · Mirage
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 287
53% better than 59%
0.76 better than 67%
78.8 better than 45%
1.07 better than 70%
56% of 405 duels better than 80%
44% of 77 situations better than 65%
Mirage74
47% better than 35%
0.71 better than 42%
76.3 better than 32%
0.95 better than 29%
52% of 360 duels better than 59%
42% of 38 situations better than 61%
Anubis31
48% better than 45%
0.63 better than 11%
68.6 better than 5%
0.90 better than 16%
51% of 114 duels better than 54%
29% of 21 situations better than 26%
Ancient29
59% better than 78%
0.74 right on the average
81.9 better than 56%
0.99 better than 43%
48% of 130 duels better than 35%
32% of 19 situations better than 33%
Nuke17
53% right on the average
0.64 better than 6%
70.9 better than 6%
0.86 better than 5%
36% of 67 duels better than 2%
44% of 18 situations better than 63%
Cache10
20% -
0.53 -
67.6 -
0.68-
35% of 48 duels -
40% of 5 situations -
Inferno4
75% -
0.52 -
60.5 -
0.76-
25% of 12 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Klyvert24 plays

Across 252 matches Klyvert24 averages K/R 0.71, ADR 75.9 and a rating of 0.97. Most room to improve: Headshot rate at 33%, better than only 1% of level 8 players. Averages 15.9 kills per match with 33% headshots. The strongest map is Ancient with a 59% win rate in 29 matches. In 77 of 252 matches the rating was 1.10 or higher (31%), in 115 it was below 0.90. In 211 matches with detailed stats: 31 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. Klyvert24 loses the most ELO on Ancient (−37 ELO, win rate 59%). Things go best on Mirage (+52 ELO, win rate 47%). Match no. 3 of the day goes best: 67% win rate, +26 ELO. Got weaker: K/R −0.04, Rating −0.09, Headshots −4 pp, Win rate −10 pp, ELO −112. Unchanged in recent months: ADR at 75.5. Last 30 days: 59 matches, win rate 46%, net ELO −146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.