Klietsch

Denmark
89 matches tracked 17 matches in 30 days
ELO ▼ 80
2,010
30-day peak: 2,135
Rank EU
#233,584
Denmark #3,998 in Denmark
Last updated:

How does Klietsch play?

Rating 1.14 K/R 0.78 ADR 80.9 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 89 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 53%+2 pp · Ø 51% better than 72%

Clutch

Strength
Last one alive

56% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 56%+16 pp · Ø 40% better than 99%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 85%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 84%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 1.20+0.18 · Ø 1.02 better than 96%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 50%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 76%
MVPs per match 2.4+0.1 · Ø 2.3 better than 68%
4Ks and aces 9x 4K, 1 ace in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.10, ADR −8.2, Win rate −21 pp, ELO −52

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.75 (at the start 0.83). Just above the average (0.73).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −13 ELO
24 matches · 50% win rate
On Anubis −6 ELO
23 matches · 52% win rate

Klietsch loses the most ELO on Mirage: −13 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.86 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
50% right on the average
0.75 better than 63%
77.0 better than 36%
1.13 better than 86%
49% of 45 duels better than 42%
53% of 19 situations better than 88%
Anubis23
52% better than 54%
0.80 better than 82%
79.7 better than 46%
1.18 better than 92%
57% of 53 duels better than 84%
54% of 24 situations better than 84%
Dust 213
54% -
0.82 -
88.6 -
1.17-
60% of 30 duels -
42% of 12 situations -
Inferno10
50% -
0.77 -
79.6 -
1.11-
59% of 29 duels -
55% of 11 situations -
Cache7
86% -
0.84 -
89.1 -
1.19-
79% of 19 duels -
75% of 4 situations -
Ancient6
50% -
0.81 -
85.8 -
1.14-
44% of 16 duels -
25% of 8 situations -
Nuke6
33% -
0.60 -
69.2 -
0.88-
42% of 19 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Klietsch plays

Across 89 matches Klietsch averages K/R 0.78, ADR 80.9 and a rating of 1.14. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 9 players. Averages 16.6 kills per match with 55% headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 42 of 89 matches the rating was 1.10 or higher (47%), in 23 it was below 0.90. In 57 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.21. Klietsch loses the most ELO on Mirage (−13 ELO, win rate 50%). Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.08, Rating −0.10, ADR −8.2, Win rate −21 pp, ELO −52. Last 30 days: 17 matches, win rate 35%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.