Kiz0nk
How does Kiz0nk play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (50%).
Clutch
Average1.5 clutch kills per match and so clearly below the average (1.6).
Weapons and aim
Average64% headshots and so well above the average (49%).
Impact
Average2.5 MVPs per match and so well above the average (2.2).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.74). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.02 (at the start 1.05). Just above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 80.7. Last 3 months: 76.3 (at the start 77.2). Slightly below the average (79.6).
Share of headshot kills
Best month: October 2026 with 69%. Last 3 months unchanged at 64%. Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 53% (at the start 52%). Clearly above the average (49%).
Best month: October 2026 with 1,864. Last 3 months: 1,864 (at the start 1,497).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 199 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kiz0nk loses the most ELO on Ancient: −53 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Cache
- Highest rating in a match: 1.78 · Mirage
- Most kills in a match: 42 · Mirage
Maps in detail
from the last 199 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kiz0nk plays
Across 199 matches Kiz0nk averages K/R 0.73 and ADR 76.6; the rating across the 178 rated matches is 1.02. Biggest strength: Headshot rate at 64%, better than 99% of level 9 players. Most room to improve: Opening duels won at 46%, better than only 17% of level 9 players. Averages 16.2 kills per match with 64% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 72 of 178 matches the rating was 1.10 or higher (40%), in 63 it was below 0.90. In 132 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: August 2026 at 1.08. Kiz0nk loses the most ELO on Ancient (−53 ELO, win rate 44%). Things go best on Mirage (+88 ELO, win rate 50%). From match no. 5 of the day on, things go best: 59% win rate, −34 ELO. Improved over the last three months: ELO +367. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 76.3, Headshots at 64%, Win rate at 53%. Last 30 days: 34 matches, win rate 53%, net ELO +186.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.