Kix121

Russia
65 matches tracked
Last updated:

How does Kix121 play?

Rating 0.91 K/R 0.66 ADR 74.3 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 71%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.98).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.90−0.08 · Ø 0.98 better than 16%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (12.9%).

2K rounds 12.2%−0.7 pp · Ø 12.9% better than 29%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 37%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 4x 4K, 0 aces in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 8%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 38%
Enemies flashed per round 0.37+0.11 · Ø 0.26 better than 75%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether Kix121 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 48 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.61
JunJulAugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −26 ELO, win rate 50%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Nuke
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.71 · Dust 2

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
68% better than 96%
0.67 better than 27%
77.3 better than 40%
0.95 better than 32%
51% of 69 duels better than 55%
17% of 6 situations better than 5%
Mirage18
61% better than 85%
0.70 better than 43%
75.5 better than 35%
0.97 better than 44%
47% of 51 duels better than 35%
62% of 13 situations better than 94%
Anubis12
33% -
0.62 -
66.6 -
0.79-
42% of 48 duels -
50% of 6 situations -
Nuke6
67% -
0.70 -
76.6 -
0.94-
50% of 24 duels -
-
Ancient5
60% -
0.64 -
79.9 -
0.88-
58% of 19 duels -
67% of 3 situations -
Cache3
100% -
0.64 -
69.9 -
0.89-
25% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kix121 plays

Across 65 matches Kix121 averages K/R 0.66, ADR 74.3 and a rating of 0.91. Most room to improve: Utility hit rate at 27%, better than only 8% of level 7 players. Averages 14.7 kills per match with 47% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 20 of 65 matches the rating was 1.10 or higher (31%), in 30 it was below 0.90. In 48 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 1.09.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.