KinkyKid

USA
On FACEIT since 2019 29 matches tracked 29 matches in 30 days
ELO
2,159
Peak across the last 29 matches: 2,159
Rank NA ▲ 495 places
#4,827
USA #2,898 in USA
30 days · prev. #5,322 · best #4,827
Last updated:

How does KinkyKid play?

Rating 1.27 K/R 0.89 ADR 92.2 from 29 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 29 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 34% good 1.10 to 1.29 10% normal 0.90 to 1.09 10% weak 0.75 to 0.89 21% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

70% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 70%+31 pp · Ø 39% better than 99%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.28+0.25 · Ø 1.03 better than 96%
Pistol kills per match 2.7
Knife kills 1 in 29 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 16x 4K, 1 ace in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 89%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Patterns

Soon this shows where KinkyKid loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 9 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Dust 2
  2. Highest rating in a match: 2.21 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 29 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 29
67% -
1.04 -
99.6 -
1.57-
53% of 43 duels -
56% of 9 situations -
Mirage7
43% -
0.84 -
87.7 -
1.17-
50% of 30 duels -
100% of 2 situations -
Inferno4
100% -
0.79 -
85.5 -
1.24-
38% of 26 duels -
100% of 2 situations -
Ancient3
33% -
0.89 -
96.1 -
1.15-
40% of 15 duels -
75% of 4 situations -
Cache3
33% -
0.84 -
100.6 -
1.14-
41% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KinkyKid plays

Across 29 matches KinkyKid averages K/R 0.89, ADR 92.2 and a rating of 1.27. Biggest strength: Clutch 1v1 won at 70%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 50% headshots. In 17 of 29 matches the rating was 1.10 or higher (59%), in 9 it was below 0.90. In 29 matches with detailed stats: 16 4Ks and 1 ace. Last 30 days: 29 matches, win rate 55%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.