Kigaboo

Norway
124 matches tracked
Last updated:

How does Kigaboo play?

Rating 0.96 K/R 0.68 ADR 77.2 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 124 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 26%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 46%−4 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 97%
Clutch 1v2 won 25%+2 pp · Ø 23% better than 72%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.94−0.06 · Ø 1.00 better than 38%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.1%).

2K rounds 11.4%−1.7 pp · Ø 13.1% better than 15%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 65%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 19x 4K, 1 ace in 116 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.27).

Utility hit rate 47%+12 pp · Ø 35% better than 99%
Utility damage per round 8.1+4.1 · Ø 4.0 better than 98%
Enemies flashed per round 0.67+0.40 · Ø 0.27 better than 99%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether Kigaboo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.69
JulAugSepOct

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
21 matches · 38% win rate
Between 12:00 and 18:00 +5 ELO, win rate 32%
On Wednesdays ±0 ELO, win rate 43%

Kigaboo loses the most ELO in match 2 of the day: ±0 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 32 · Ancient
  3. Highest rating in a match: 1.75 · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
48% better than 43%
0.66 better than 25%
74.0 better than 26%
0.94 better than 34%
49% of 128 duels right on the average
67% of 15 situations better than 98%
Mirage27
56% better than 71%
0.64 better than 16%
73.7 better than 23%
0.90 better than 19%
40% of 106 duels better than 8%
55% of 11 situations better than 88%
Anubis18
61% better than 81%
0.73 better than 59%
83.2 better than 70%
1.04 better than 66%
52% of 87 duels better than 63%
50% of 8 situations better than 77%
Ancient17
41% better than 23%
0.73 better than 64%
82.8 better than 74%
1.03 better than 75%
46% of 65 duels better than 31%
55% of 11 situations better than 85%
Inferno15
60% better than 78%
0.66 better than 33%
74.6 better than 33%
0.91 better than 29%
42% of 64 duels better than 16%
44% of 9 situations better than 74%
Cache8
25% -
0.60 -
71.4 -
0.83-
43% of 28 duels -
33% of 6 situations -
Nuke5
80% -
0.77 -
81.9 -
1.11-
43% of 14 duels -
-
Vertigo5
20% -
0.77 -
85.5 -
1.04-
41% of 17 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kigaboo plays

Across 124 matches Kigaboo averages K/R 0.68, ADR 77.2 and a rating of 0.96. Biggest strength: Utility hit rate at 47%, better than 99% of level 6 players. Most room to improve: Opening duels won at 46%, better than only 24% of level 6 players. Averages 14.4 kills per match with 45% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 40 of 124 matches the rating was 1.10 or higher (32%), in 57 it was below 0.90. In 116 matches with detailed stats: 19 4Ks and 1 ace. Kigaboo loses the most ELO in match 2 of the day (±0 ELO, win rate 38%). Things go best on Dust 2 (+21 ELO, win rate 48%). Match no. 1 of the day goes best: 65% win rate, +5 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.