Kiero_3k

Poland
On FACEIT since 2019 132 matches tracked 30 matches in 30 days
Last updated:

How does Kiero_3k play?

Rating 0.96 K/R 0.70 ADR 75.1 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 132 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just below the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.95−0.04 · Ø 0.99 better than 30%
Pistol kills per match 2.2
Knife kills 5 in 132 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 54%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 16x 4K, 2 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.47+0.20 · Ø 0.27 better than 90%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.14, ADR +7.3, Win rate +13 pp
= Stayed the same
Headshots at 49%, ELO at 1,687
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.72 (at the start 0.63). Right on the average (0.72).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −65 ELO
29 matches · 31% win rate
On Dust 2 −23 ELO
30 matches · 50% win rate

Kiero_3k loses the most ELO on Mirage: −65 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 38 · Nuke
  3. Highest rating in a match: 2.04 · Nuke

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
50% right on the average
0.74 better than 57%
79.1 better than 47%
1.02 better than 53%
45% of 143 duels better than 23%
38% of 8 situations better than 46%
Mirage29
31% better than 4%
0.61 better than 6%
66.3 better than 3%
0.82 better than 3%
46% of 138 duels better than 25%
50% of 8 situations better than 81%
Anubis25
56% better than 70%
0.68 better than 27%
73.4 better than 17%
0.95 better than 27%
47% of 111 duels better than 28%
52% of 21 situations better than 84%
Ancient15
47% better than 43%
0.78 better than 73%
79.7 better than 42%
1.08 better than 75%
55% of 60 duels better than 75%
67% of 9 situations better than 97%
Inferno15
47% better than 34%
0.63 better than 12%
73.1 better than 19%
0.85 better than 7%
46% of 69 duels better than 27%
25% of 12 situations better than 19%
Nuke12
42% -
0.79 -
81.4 -
1.13-
47% of 38 duels -
0% of 4 situations -
Cache4
75% -
0.74 -
78.7 -
1.00-
52% of 23 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kiero_3k plays

Across 132 matches Kiero_3k averages K/R 0.70, ADR 75.1 and a rating of 0.96. Biggest strength: Utility hit rate at 41%, better than 88% of level 8 players. Averages 15.6 kills per match with 50% headshots. The strongest map is Anubis with a 56% win rate in 25 matches. In 43 of 132 matches the rating was 1.10 or higher (33%), in 62 it was below 0.90. In 101 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.05. Kiero_3k loses the most ELO on Mirage (−65 ELO, win rate 31%). Things go best on Anubis (+51 ELO, win rate 56%). Match no. 1 of the day goes best: 55% win rate, +30 ELO. Improved over the last three months: K/R +0.09, Rating +0.14, ADR +7.3, Win rate +13 pp. Unchanged in recent months: Headshots at 49%, ELO at 1,687. Last 30 days: 30 matches, win rate 53%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.