Kid4hky

Russia
On FACEIT since 2021 40 matches tracked 40 matches in 30 days
ELO
2,003
Rank EU
#243,621
Russia #67,996 in Russia
Last updated:

How does Kid4hky play?

Rating 0.94 K/R 0.70 ADR 76.7 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 28% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 91%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 3x 4K, 1 ace in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Patterns

Soon this shows where Kid4hky loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 11 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Most kills in a match: 23 · Dust 2
  3. Highest rating in a match: 1.65 · Dust 2

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 211
45% -
0.74 -
79.0 -
1.00-
48% of 56 duels -
50% of 8 situations -
Mirage10
50% -
0.66 -
72.0 -
0.90-
45% of 38 duels -
40% of 10 situations -
Ancient8
63% -
0.77 -
81.3 -
1.07-
50% of 26 duels -
50% of 6 situations -
Anubis5
40% -
0.63 -
74.2 -
0.84-
47% of 19 duels -
0% of 1 situations -
Nuke5
60% -
0.64 -
76.2 -
0.87-
41% of 22 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kid4hky plays

Across 40 matches Kid4hky averages K/R 0.70, ADR 76.7 and a rating of 0.94. Biggest strength: Headshot rate at 57%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.94, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 57% headshots. The strongest map is Mirage with a 50% win rate in 10 matches. In 14 of 40 matches the rating was 1.10 or higher (35%), in 17 it was below 0.90. In 40 matches with detailed stats: 3 4Ks and 1 ace. Last 30 days: 40 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.