Kickass_
How does Kickass_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Strength40% of 1v2s won and so well above the average (21%).
Weapons and aim
Average0.95 K/D and so just below the average (0.98).
Impact
WeaknessExactly 2 kills in 11.4% of rounds and so clearly below the average (12.9%).
Utility and deaths
Strength0.60 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with May to Jun 2026.
Kills per round (K/R)
Last 3 months: 0.67 (at the start 0.65). Slightly below the average (0.72).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 72.5 (at the start 74.4). Clearly below the average (78.9).
Share of headshot kills
Last 3 months: 47% (at the start 46%). Just below the average (48%).
Matches won (win rate)
Last 3 months: 47% (at the start 64%). Slightly above the average (45%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 65 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kickass_ loses the most ELO on Dust 2: −22 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Dust 2
- Highest rating in a match: 1.84 · Inferno
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 65 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kickass_ plays
Across 65 matches Kickass_ averages K/R 0.66 and ADR 73.1; the rating across the 43 rated matches is 0.96. Biggest strength: Utility damage per round at 5.8, better than 86% of level 9 players. Most room to improve: Opening duels won at 42%, better than only 3% of level 9 players. Averages 15.1 kills per match with 46% headshots. The strongest map is Mirage with a 52% win rate in 25 matches. In 11 of 43 matches the rating was 1.10 or higher (26%), in 17 it was below 0.90. In 43 matches with detailed stats: 5 4Ks and 2 aces. Kickass_ loses the most ELO on Dust 2 (−22 ELO, win rate 50%). Things go best in match 1 of the day (−22 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, −22 ELO. Got weaker: Win rate −17 pp. Unchanged in recent months: K/R at 0.67, ADR at 72.5, Headshots at 47%. Last 30 days: 20 matches, win rate 50%, net ELO −19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.