Kiborg6000

Russia
191 matches tracked 82 matches in 30 days
Last updated:

How does Kiborg6000 play?

Rating 0.97 (from 170 matches) K/R 0.71 ADR 77.3 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 170 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 24%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 54%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 40%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 69%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.96−0.02 · Ø 0.98 better than 42%
Pistol kills per match 2.3
Knife kills 1 in 191 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (12.9%).

2K rounds 13.8%+0.9 pp · Ø 12.9% better than 74%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 41%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 17x 4K, 1 ace in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so slightly above the average (36%).

Utility hit rate 38%+2 pp · Ø 36% better than 72%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 30%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 33%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +3 pp, ELO +347
= Stayed the same
K/R at 0.70, Rating at 0.97
▼ Got worse
ADR −4.0, Headshots −2 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.70 (at the start 0.73). Just below the average (0.71).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −34 ELO
27 matches · 48% win rate
In match 2 of the day −29 ELO
34 matches · 38% win rate
On Thursdays +3 ELO, win rate 29%

Kiborg6000 loses the most ELO on Anubis: −34 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Highest rating in a match: 2.32 · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
41% better than 20%
0.76 better than 73%
80.5 better than 58%
1.05 better than 71%
47% of 233 duels better than 32%
45% of 31 situations better than 70%
Mirage49
53% better than 62%
0.71 right on the average
78.7 better than 52%
0.96 better than 39%
52% of 224 duels better than 63%
42% of 24 situations better than 63%
Anubis27
48% better than 37%
0.69 better than 35%
76.0 better than 29%
0.97 better than 38%
52% of 139 duels better than 58%
36% of 22 situations better than 41%
Ancient16
38% better than 13%
0.66 better than 17%
75.6 better than 24%
0.87-
40% of 86 duels better than 5%
18% of 11 situations better than 8%
Inferno16
44% better than 28%
0.75 better than 70%
78.5 better than 48%
1.03-
53% of 45 duels better than 64%
40% of 10 situations better than 55%
Nuke14
36% -
0.60 -
69.2 -
0.82-
45% of 49 duels -
0% of 8 situations -
Cache4
25% -
0.57 -
57.3 -
0.78-
31% of 13 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kiborg6000 plays

Across 191 matches Kiborg6000 averages K/R 0.71 and ADR 77.3; the rating across the 170 rated matches is 0.97. Averages 15.8 kills per match with 49% headshots. The strongest map is Mirage with a 53% win rate in 49 matches. In 52 of 170 matches the rating was 1.10 or higher (31%), in 79 it was below 0.90. In 131 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. Kiborg6000 loses the most ELO on Anubis (−34 ELO, win rate 48%). Things go best in match 1 of the day (+174 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +174 ELO. Improved over the last three months: Win rate +3 pp, ELO +347. Got weaker: ADR −4.0, Headshots −2 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.97. Last 30 days: 82 matches, win rate 49%, net ELO +260.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.