Kestor

Romania
On FACEIT since 2015 61 matches tracked
Last updated:

How does Kestor play?

Rating 1.26 K/R 0.92 ADR 98.5 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 61 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
Multi-killsClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 57%+8 pp · Ø 49% better than 95%

Clutch

Strength
Last one alive

37% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 52%+14 pp · Ø 38% better than 97%
Clutch 1v2 won 37%+16 pp · Ø 21% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Strength
Where do the kills come from?

1.23 K/D and so well above the average (0.97).

Headshot rate 54%+6 pp · Ø 48% better than 87%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.23+0.26 · Ø 0.97 better than 98%
Pistol kills per match 2.4
Knife kills 2 in 61 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.2).

2K rounds 14.9%+2.1 pp · Ø 12.8% better than 88%
3K rounds 7.1%+3.3 pp · Ø 3.8% better than 99%
MVPs per match 3.4+1.2 · Ø 2.2 better than 99%
4Ks and aces 15x 4K, 1 ace in 40 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 14%
Enemies flashed per round 0.06−0.21 · Ø 0.27 better than 3%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.07, ADR −5.9, Headshots −7 pp, Win rate −9 pp

Aug to Oct 2026 compared with Dec 2025 to Jul 2026.

Kills per round (K/R)

0.87
DecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.95. Last 3 months: 0.90 (at the start 0.95). Well above the average (0.71).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −9 ELO
28 matches · 50% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 51%

Kestor loses the most ELO on Dust 2: −9 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.67 · Mirage
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
50% right on the average
0.91 better than 98%
99.0 better than 99%
1.23 better than 97%
56% of 180 duels better than 81%
65% of 17 situations better than 96%
Mirage16
63% better than 88%
1.02 better than 99%
103.1 better than 99%
1.45 better than 99%
60% of 94 duels better than 93%
58% of 12 situations better than 92%
Ancient8
50% -
0.88 -
92.1 -
1.20-
65% of 40 duels -
57% of 7 situations -
Cache4
75% -
0.89 -
107.3 -
1.15-
52% of 29 duels -
0% of 1 situations -
Nuke3
67% -
0.72 -
77.8 -
1.04-
53% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kestor plays

Across 61 matches Kestor averages K/R 0.92, ADR 98.5 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 99% of level 8 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 8 players. Averages 20.4 kills per match with 54% headshots. The strongest map is Mirage with a 63% win rate in 16 matches. In 37 of 61 matches the rating was 1.10 or higher (61%), in 8 it was below 0.90. In 40 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.27. Kestor loses the most ELO on Dust 2 (−9 ELO, win rate 50%). Things go best in match 1 of the day (−9 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, −9 ELO. Got weaker: K/R −0.05, Rating −0.07, ADR −5.9, Headshots −7 pp, Win rate −9 pp. Last 30 days: 3 matches, win rate 67%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.