Keri1gan

Ukraine
261 matches tracked
Last updated:

How does Keri1gan play?

Rating 1.13 K/R 0.80 ADR 83.2 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 261 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 51%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (52%).

Headshot rate 40%−12 pp · Ø 52% better than 4%
AWP share of kills 47%+35 pp · Ø 12% better than 99%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 3.2
Knife kills 9 in 261 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.6%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 71%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 27x 4K, 4 aces in 191 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.31).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 1.9−2.1 · Ø 4.0 better than 3%
Enemies flashed per round 0.11−0.20 · Ø 0.31 better than 3%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +558
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.15, ADR −13.6, Headshots −4 pp, Win rate −3 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.77 (at the start 0.89). Just above the average (0.75).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −25 ELO
22 matches · 41% win rate
Between 12:00 and 18:00 −24 ELO, win rate 40%

Keri1gan loses the most ELO in match 3 of the day: −25 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Dust 2
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 280
60% better than 74%
0.83 better than 81%
83.5 better than 59%
1.15 better than 76%
62% of 511 duels better than 91%
47% of 49 situations better than 74%
Mirage72
53% right on the average
0.77 better than 57%
79.9 better than 39%
1.10 better than 65%
59% of 418 duels better than 86%
37% of 49 situations better than 44%
Anubis43
63% better than 79%
0.82 better than 79%
83.5 better than 59%
1.17 better than 82%
58% of 283 duels better than 79%
46% of 24 situations better than 69%
Nuke26
58% better than 55%
0.84 better than 78%
90.0 better than 80%
1.16 better than 73%
58% of 181 duels better than 77%
20% of 15 situations better than 11%
Ancient17
41% better than 14%
0.78 better than 62%
88.8 better than 79%
1.08 better than 60%
56% of 136 duels better than 72%
50% of 10 situations better than 78%
Inferno16
38% better than 4%
0.75 better than 37%
78.0 better than 20%
1.07 better than 35%
49% of 91 duels better than 20%
36% of 11 situations better than 41%
Cache6
33% -
0.76 -
82.0 -
1.00-
53% of 36 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Keri1gan plays

Across 261 matches Keri1gan averages K/R 0.80, ADR 83.2 and a rating of 1.13. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 40% headshots. The strongest map is Anubis with a 63% win rate in 43 matches. In 134 of 261 matches the rating was 1.10 or higher (51%), in 71 it was below 0.90. In 191 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: July 2026 at 1.24. Keri1gan loses the most ELO in match 3 of the day (−25 ELO, win rate 41%). Things go best on Nuke (+70 ELO, win rate 58%). Match no. 4 of the day goes best: 67% win rate, +13 ELO. Improved over the last three months: ELO +558. Got weaker: K/R −0.12, Rating −0.15, ADR −13.6, Headshots −4 pp, Win rate −3 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.