Kepler_F
How does Kepler_F play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Weakness39% of opening duels won and so well below the average (52%).
Clutch
Weakness13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Weakness0.72 K/D and so well below the average (1.05).
Impact
Weakness1.4 MVPs per match and so well below the average (2.4).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.60. Last 3 months: 0.54 (at the start 0.49). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 0.82. Last 3 months: 0.76 (at the start 0.63). Well below the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 70.9. Last 3 months: 63.6 (at the start 56.7). Well below the average (80.9).
Share of headshot kills
Best month: June 2026 with 42%. Last 3 months: 41% (at the start 42%). Well below the average (53%).
Matches won (win rate)
Best month: October 2026 with 66%. Last 3 months: 61% (at the start 65%). Well above the average (53%).
Best month: October 2026 with 3,325.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 202 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kepler_F loses the most ELO in match 1 of the day: −30 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 13 wins in a row · Dust 2
- Highest rating in a match: 2.16 · Mirage
- Most kills in a match: 30 · Mirage
Maps in detail
from the last 202 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kepler_F plays
Across 202 matches Kepler_F averages K/R 0.52 and ADR 61.7; the rating across the 166 rated matches is 0.74. Most room to improve: Rating at 0.74, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 11.3 kills per match with 41% headshots. The strongest map is Mirage with a 69% win rate in 72 matches. In 16 of 166 matches the rating was 1.10 or higher (10%), in 124 it was below 0.90. In 145 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.82. Kepler_F loses the most ELO in match 1 of the day (−30 ELO, win rate 55%). Things go best from match 5 of the day (+43 ELO, win rate 70%). From match no. 5 of the day on, things go best: 70% win rate, +43 ELO. Improved over the last three months: K/R +0.05, Rating +0.13, ADR +6.9. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 41%. Last 30 days: 129 matches, win rate 64%, net ELO +107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.