Kensssh1N

Kazakhstan
61 matches tracked
Last updated:

How does Kensssh1N play?

Rating 0.90 K/R 0.64 ADR 73.6 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 61 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 8% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 41%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. Higher headshot rate than the level 6 average.
Multi-killsClutcherHeadshots
better than most on level 6 about average weaker than most
Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (50%).

Rounds with first kill 7%−3 pp · Ø 10% better than 13%
Opening duels won 42%−8 pp · Ø 50% better than 5%

Clutch

Strength
Last one alive

58% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 58%+20 pp · Ø 38% better than 99%
Clutch 1v2 won 28%+5 pp · Ø 23% better than 85%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (45%).

Headshot rate 56%+11 pp · Ø 45% better than 95%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 0.86−0.14 · Ø 1.00 better than 11%
Pistol kills per match 3.0
Knife kills 1 in 61 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (13.1%).

2K rounds 11.2%−1.9 pp · Ø 13.1% better than 12%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 13%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 17x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 6.2+2.2 · Ø 4.0 better than 89%
Enemies flashed per round 0.51+0.24 · Ø 0.27 better than 94%
Deaths per round 75%+3 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 6 average
Whether Kensssh1N is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 1.92 · Dust 2
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
55% better than 67%
0.60 better than 5%
72.0 better than 17%
0.82 better than 4%
46% of 68 duels better than 30%
60% of 5 situations better than 93%
Dust 219
63% better than 89%
0.70 better than 44%
75.2 better than 32%
1.05 better than 75%
37% of 71 duels better than 3%
78% of 9 situations better than 99%
Ancient7
29% -
0.64 -
76.5 -
0.88-
37% of 19 duels -
40% of 5 situations -
Anubis6
67% -
0.71 -
74.3 -
1.00-
50% of 32 duels -
40% of 5 situations -
Inferno4
25% -
0.50 -
63.7 -
0.73-
40% of 15 duels -
-
Nuke4
50% -
0.64 -
69.7 -
0.75-
42% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kensssh1N plays

Across 61 matches Kensssh1N averages K/R 0.64, ADR 73.6 and a rating of 0.90. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 6 players. Most room to improve: Opening duels won at 42%, better than only 5% of level 6 players. Averages 14.1 kills per match with 56% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 15 of 61 matches the rating was 1.10 or higher (25%), in 34 it was below 0.90. In 61 matches with detailed stats: 17 4Ks and 0 aces. Things go best on Mirage (+21 ELO, win rate 55%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.