KenZ1k1

Russia
On FACEIT since 2026 145 matches tracked 43 matches in 30 days
ELO ▲ 129
2,433
30-day peak: 2,433
Rank EU
#65,916
Russia #18,715 in Russia
Last updated:

How does KenZ1k1 play?

Rating 1.01 (from 144 matches) K/R 0.73 ADR 83.3 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 144 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.7
Knife kills 3 in 145 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 29x 4K, 2 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether KenZ1k1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.61
AugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
55 matches · 58% win rate
From match 5 of the day −28 ELO
47 matches · 40% win rate
Between 12:00 and 18:00 −6 ELO, win rate 43%

KenZ1k1 loses the most ELO on Mirage: −55 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.35 · Anubis

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
58% better than 73%
0.75 right on the average
85.1 better than 70%
1.03 better than 47%
54% of 284 duels better than 66%
32% of 22 situations better than 32%
Dust 239
51% better than 49%
0.70 better than 30%
83.7 better than 61%
0.95 better than 20%
50% of 218 duels better than 42%
38% of 21 situations right on the average
Ancient18
44% better than 23%
0.72 better than 37%
77.6 better than 30%
1.01 better than 42%
55% of 96 duels better than 68%
13% of 8 situations better than 4%
Anubis16
50% better than 40%
0.76 better than 56%
85.3 better than 70%
1.10 better than 69%
50% of 72 duels better than 41%
0% of 5 situations better than 1%
Cache7
71% -
0.68 -
78.5 -
0.99-
52% of 21 duels -
50% of 2 situations -
Inferno5
20% -
0.76 -
82.7 -
1.01-
58% of 19 duels -
33% of 3 situations -
Nuke5
60% -
0.77 -
80.8 -
1.02-
54% of 39 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KenZ1k1 plays

Across 145 matches KenZ1k1 averages K/R 0.73 and ADR 83.3; the rating across the 144 rated matches is 1.01. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Mirage with a 58% win rate in 55 matches. In 55 of 144 matches the rating was 1.10 or higher (38%), in 57 it was below 0.90. In 144 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. KenZ1k1 loses the most ELO on Mirage (−55 ELO, win rate 58%). Things go best in match 3 of the day (+19 ELO, win rate 86%). Match no. 3 of the day goes best: 86% win rate, +19 ELO. Last 30 days: 43 matches, win rate 51%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.