KebabScharf

Austria
On FACEIT since 2026 141 matches tracked 20 matches in 30 days
Last updated:

How does KebabScharf play?

Rating 1.02 K/R 0.75 ADR 81.7 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 141 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (47%).

Headshot rate 33%−14 pp · Ø 47% better than 2%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.02+0.03 · Ø 0.99 better than 59%
Pistol kills per match 3.1
Knife kills 1 in 141 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 69%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 22x 4K, 2 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 17%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether KebabScharf is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: July 2026 with 0.81.

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −4 ELO
39 matches · 36% win rate
In match 2 of the day +51 ELO
35 matches · 43% win rate
On Mondays ±0 ELO, win rate 45%

KebabScharf loses the most ELO on Mirage: −4 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Cache
  2. Longest win streak: 8 wins in a row · Nuke
  3. Highest rating in a match: 2.14 · Inferno

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
36% better than 9%
0.72 better than 47%
80.3 better than 53%
0.97 better than 37%
47% of 177 duels better than 31%
40% of 20 situations better than 57%
Dust 231
48% better than 42%
0.74 better than 58%
80.9 better than 57%
1.01 right on the average
52% of 124 duels better than 61%
39% of 18 situations better than 54%
Cache21
48% -
0.77 -
83.1 -
1.07-
51% of 81 duels -
36% of 11 situations -
Anubis17
65% better than 88%
0.78 better than 77%
84.8 better than 75%
1.08 better than 75%
45% of 85 duels better than 22%
36% of 14 situations better than 41%
Nuke15
60% better than 70%
0.71 better than 32%
79.8 better than 41%
0.97 better than 27%
49% of 72 duels better than 34%
20% of 5 situations better than 11%
Inferno9
78% -
0.88 -
89.0 -
1.20-
66% of 47 duels -
50% of 6 situations -
Ancient8
75% -
0.67 -
74.5 -
0.93-
43% of 42 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KebabScharf plays

Across 141 matches KebabScharf averages K/R 0.75, ADR 81.7 and a rating of 1.02. Most room to improve: Headshot rate at 33%, better than only 2% of level 8 players. Averages 16.4 kills per match with 33% headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 57 of 141 matches the rating was 1.10 or higher (40%), in 56 it was below 0.90. In 131 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. KebabScharf loses the most ELO on Mirage (−4 ELO, win rate 36%). Things go best in match 1 of the day (+90 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +90 ELO. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.