Kbk67

Poland
On FACEIT since 2020 71 matches tracked 70 matches in 30 days
ELO ▲ 94
2,079
30-day peak: 2,099
Rank EU
#193,756
Poland #11,041 in Poland
Last updated:

How does Kbk67 play?

Rating 1.24 K/R 0.90 ADR 98.0 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 71 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 39% good 1.10 to 1.29 24% normal 0.90 to 1.09 17% weak 0.75 to 0.89 10% very weak below 0.75 7%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
EntryDamageClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 62%+11 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.29+0.27 · Ø 1.02 better than 97%
Pistol kills per match 3.5
Zeus kills1 in 71 matches
Knife kills 1 in 71 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.3).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 95%
3K rounds 6.7%+2.6 pp · Ø 4.1% better than 98%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 16x 4K, 1 ace in 71 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 97%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 90%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Kbk67 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches, all from the last 3 months.

Kills per round (K/R)

0.88
SepOct

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −18 ELO
21 matches · 67% win rate
In match 1 of the day −18 ELO
24 matches · 46% win rate

Kbk67 loses the most ELO on Ancient: −18 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 43 · Inferno

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient21
67% better than 90%
0.92 better than 96%
100.0 better than 97%
1.28 better than 96%
53% of 103 duels better than 60%
41% of 17 situations better than 59%
Dust 216
56% better than 69%
0.88 better than 94%
92.9 better than 93%
1.30 better than 97%
61% of 75 duels better than 92%
33% of 12 situations better than 39%
Mirage16
38% better than 10%
0.90 better than 96%
101.0 better than 98%
1.22 better than 93%
70% of 89 duels better than 99%
40% of 10 situations better than 56%
Inferno8
50% -
0.89 -
100.1 -
1.19-
62% of 45 duels -
50% of 4 situations -
Nuke5
60% -
0.80 -
85.4 -
1.10-
50% of 16 duels -
100% of 3 situations -
Cache4
25% -
0.94 -
103.7 -
1.22-
79% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kbk67 plays

Across 71 matches Kbk67 averages K/R 0.90, ADR 98.0 and a rating of 1.24. Biggest strength: Opening duels won at 62%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.0 kills per match with 51% headshots. The strongest map is Ancient with a 67% win rate in 21 matches. In 47 of 71 matches the rating was 1.10 or higher (66%), in 12 it was below 0.90. In 71 matches with detailed stats: 16 4Ks and 1 ace. Kbk67 loses the most ELO on Ancient (−18 ELO, win rate 67%). Last 30 days: 70 matches, win rate 53%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.