Kazenaky

Russia
261 matches tracked 42 matches in 30 days
Last updated:

How does Kazenaky play?

Rating 0.99 K/R 0.71 ADR 77.8 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 261 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 72%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 18%+7 pp · Ø 11% better than 83%
K/D 0.98−0.04 · Ø 1.02 better than 27%
Pistol kills per match 3.1
Knife kills 3 in 261 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 23%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 36%
MVPs per match 2.2−0.1 · Ø 2.3 better than 37%
4Ks and aces 36x 4K, 4 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.30).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 59%
Enemies flashed per round 0.52+0.22 · Ø 0.30 better than 93%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +8 pp, ELO +674
= Stayed the same
K/R at 0.71, Rating at 0.99, ADR at 77.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −117 ELO
51 matches · 43% win rate
In match 2 of the day −87 ELO
33 matches · 42% win rate
Between 18:00 and 24:00 −85 ELO, win rate 40%

Kazenaky loses the most ELO on Ancient: −117 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 2.42 · Dust 2
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
46% better than 27%
0.70 better than 31%
77.0 better than 30%
0.98 better than 32%
50% of 361 duels better than 43%
30% of 44 situations better than 26%
Dust 262
55% better than 63%
0.71 better than 34%
80.0 better than 44%
1.00 better than 36%
56% of 289 duels better than 75%
35% of 37 situations better than 40%
Ancient51
43% better than 21%
0.69 better than 23%
75.7 better than 22%
0.97 better than 25%
51% of 212 duels better than 46%
40% of 40 situations better than 57%
Anubis46
46% better than 29%
0.71 better than 33%
79.3 better than 42%
0.99 better than 33%
55% of 161 duels better than 72%
40% of 25 situations better than 54%
Nuke27
56% better than 47%
0.74 better than 41%
77.2 better than 26%
1.07 better than 56%
50% of 96 duels better than 39%
42% of 12 situations better than 58%
Inferno5
20% -
0.73 -
75.2 -
1.01-
60% of 20 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kazenaky plays

Across 261 matches Kazenaky averages K/R 0.71, ADR 77.8 and a rating of 0.99. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 53% headshots. The strongest map is Nuke with a 56% win rate in 27 matches. In 93 of 261 matches the rating was 1.10 or higher (36%), in 117 it was below 0.90. In 183 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: September 2026 at 1.07. Kazenaky loses the most ELO on Ancient (−117 ELO, win rate 43%). Things go best on Dust 2 (+108 ELO, win rate 55%). Improved over the last three months: Headshots +4 pp, Win rate +8 pp, ELO +674. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 77.8. Last 30 days: 42 matches, win rate 50%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.