KazdepSon777

Poland
On FACEIT since 2021 202 matches tracked
Last updated:

How does KazdepSon777 play?

Rating 1.01 K/R 0.73 ADR 77.7 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 202 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 87%
Clutch 1v2 won 28%+8 pp · Ø 20% better than 87%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (48%).

Headshot rate 58%+10 pp · Ø 48% better than 94%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.7
Knife kills 1 in 202 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (13.1%).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 72%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 25x 4K, 3 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 51%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.09, Rating +0.12, ADR +8.8, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −202

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.75 (at the start 0.66). Slightly above the average (0.72).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −77 ELO
34 matches · 47% win rate
On Anubis −46 ELO
49 matches · 55% win rate
On Thursdays −2 ELO, win rate 41%

KazdepSon777 loses the most ELO on Nuke: −77 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Nuke
  2. Longest win streak: 5 wins in a row · Cache
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient49
49% better than 43%
0.71 better than 36%
77.6 better than 32%
0.95 better than 27%
48% of 222 duels better than 34%
43% of 28 situations better than 62%
Anubis49
55% better than 63%
0.73 better than 47%
78.7 better than 41%
1.03 better than 53%
56% of 198 duels better than 78%
50% of 34 situations better than 77%
Nuke34
47% better than 24%
0.75 better than 45%
76.8 better than 23%
1.05 better than 48%
48% of 146 duels better than 23%
63% of 19 situations better than 91%
Cache30
53% -
0.73 -
77.4 -
1.02-
47% of 137 duels -
39% of 23 situations -
Mirage18
50% right on the average
0.68 better than 25%
74.0 better than 19%
0.95 better than 27%
40% of 81 duels better than 6%
38% of 13 situations right on the average
Dust 215
40% better than 17%
0.74 better than 55%
81.1 better than 56%
1.04 better than 58%
56% of 62 duels better than 79%
60% of 5 situations better than 93%
Vertigo7
14% -
0.77 -
80.1 -
1.11-
37% of 27 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KazdepSon777 plays

Across 202 matches KazdepSon777 averages K/R 0.73, ADR 77.7 and a rating of 1.01. Biggest strength: Headshot rate at 58%, better than 94% of level 9 players. Averages 15.8 kills per match with 58% headshots. The strongest map is Anubis with a 55% win rate in 49 matches. In 77 of 202 matches the rating was 1.10 or higher (38%), in 76 it was below 0.90. In 129 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: September 2026 at 1.16. KazdepSon777 loses the most ELO on Nuke (−77 ELO, win rate 47%). Things go best on Cache (+68 ELO, win rate 53%). Match no. 1 of the day goes best: 59% win rate, −33 ELO. Improved over the last three months: K/R +0.09, Rating +0.12, ADR +8.8, Win rate +4 pp. Got weaker: Headshots −5 pp, ELO −202.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.