Kawi_Q
How does Kawi_Q play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (50%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average36% headshots and so well below the average (47%).
Impact
StrengthExactly 3 kills in 5.7% of rounds and so well above the average (3.9%).
Utility and deaths
Average7.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.91. Last 3 months: 0.85 (at the start 0.80). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.22. Last 3 months: 1.15 (at the start 1.11). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 101.8. Last 3 months: 94.8 (at the start 89.0). Well above the average (79.2).
Share of headshot kills
Best month: September 2026 with 40%. Last 3 months: 34% (at the start 38%). Well below the average (47%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 46% (at the start 45%). Slightly below the average (48%).
Best month: July 2026 with 1,688. Last 3 months: 1,679 (at the start 1,639).
Rounds with first kill
Best month: September 2026 with 19%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kawi_Q loses the most ELO on Ancient: −28 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Cache
- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.49 · Ancient
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kawi_Q plays
Across 137 matches Kawi_Q averages K/R 0.83 and ADR 92.1; the rating across the 116 rated matches is 1.14. Biggest strength: Damage per round (ADR) at 92.1, better than 97% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 18.3 kills per match with 36% headshots. The strongest map is Mirage with a 49% win rate in 39 matches. In 57 of 116 matches the rating was 1.10 or higher (49%), in 37 it was below 0.90. In 70 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: October 2026 at 1.22. Kawi_Q loses the most ELO on Ancient (−28 ELO, win rate 48%). Match no. 2 of the day goes best: 50% win rate, −56 ELO. Improved over the last three months: K/R +0.05, ADR +5.8. Got weaker: Headshots −4 pp. Unchanged in recent months: Rating at 1.15, Win rate at 46%, ELO at 1,679. Last 30 days: 20 matches, win rate 40%, net ELO +38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.