Karola

Poland
On FACEIT since 2015 298 matches tracked 117 matches in 30 days
ELO ▲ 43
2,078
30-day peak: 2,297
Rank EU
#193,221
Poland #10,995 in Poland
Last updated:

How does Karola play?

Rating 0.71 (from 274 matches) K/R 0.50 ADR 59.7 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.71
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 25%
Rating distribution from 274 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 2% good 1.10 to 1.29 7% normal 0.90 to 1.09 16% weak 0.75 to 0.89 17% very weak below 0.75 58%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

35% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 35%−16 pp · Ø 51% better than 1%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 3%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.68 K/D and so well below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.68−0.35 · Ø 1.03 better than 1%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.3 MVPs per match and so well below the average (2.3).

2K rounds 7.7%−5.7 pp · Ø 13.4% better than 1%
3K rounds 1.4%−2.7 pp · Ø 4.1% better than 1%
MVPs per match 1.3−1.0 · Ø 2.3 better than 1%
4Ks and aces 10x 4K, 1 ace in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 58.7, Headshots at 47%
▼ Got worse
K/R −0.06, Rating −0.12, Win rate −10 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.50
MarAprMayJunJulAugSepOct

Best month: May 2026 with 0.62. Last 3 months: 0.49 (at the start 0.55). Well below the average (0.74).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −44 ELO
75 matches · 49% win rate
On Mirage −28 ELO
84 matches · 58% win rate
On Fridays +19 ELO, win rate 39%

Karola loses the most ELO in match 1 of the day: −44 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 1.65 · Anubis
  3. Most kills in a match: 24 · Mirage

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
58% better than 76%
0.49 better than 1%
58.0 better than 1%
0.69 better than 1%
31% of 338 duels better than 1%
26% of 31 situations better than 19%
Ancient78
63% better than 83%
0.49 better than 1%
60.4 better than 1%
0.70 better than 1%
37% of 294 duels better than 2%
21% of 38 situations better than 15%
Cache53
64% -
0.52 -
60.7 -
0.76-
39% of 211 duels -
44% of 25 situations -
Anubis52
42% better than 21%
0.50 better than 1%
60.6 better than 1%
0.72 better than 1%
37% of 237 duels better than 2%
57% of 21 situations better than 91%
Nuke11
55% -
0.50 -
57.7 -
0.71-
32% of 38 duels -
44% of 9 situations -
Dust 27
14% -
0.41 -
56.2 -
0.59-
37% of 27 duels -
25% of 4 situations -
Vertigo7
43% -
0.54 -
62.1 -
0.77-
45% of 33 duels -
50% of 2 situations -
Overpass5
80% -
0.54 -
61.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Karola plays

Across 298 matches Karola averages K/R 0.50 and ADR 59.7; the rating across the 274 rated matches is 0.71. Biggest strength: Utility damage per round at 5.1, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.71, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 11.0 kills per match with 47% headshots. The strongest map is Cache with a 64% win rate in 53 matches. In 23 of 274 matches the rating was 1.10 or higher (8%), in 206 it was below 0.90. In 208 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: May 2026 at 0.82. Karola loses the most ELO in match 1 of the day (−44 ELO, win rate 49%). Things go best in match 2 of the day (+39 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +39 ELO. Got weaker: K/R −0.06, Rating −0.12, Win rate −10 pp. Unchanged in recent months: ADR at 58.7, Headshots at 47%. Last 30 days: 117 matches, win rate 57%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.