Kardinal9

Germany
On FACEIT since 2015 200 matches tracked 83 matches in 30 days
ELO ▼ 45
2,020
30-day peak: 2,070
Rank EU
#229,699
Germany #6,403 in Germany
Last updated:

How does Kardinal9 play?

Rating 1.07 K/R 0.76 ADR 82.8 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 200 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.4
Knife kills 1 in 200 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 77%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 38x 4K, 2 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 94%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 35%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Kardinal9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 200 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −38 ELO
39 matches · 41% win rate
In match 2 of the day +27 ELO
42 matches · 43% win rate
On Saturdays −23 ELO, win rate 39%

Kardinal9 loses the most ELO on Ancient: −38 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 2.66 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
64% better than 88%
0.69 better than 26%
78.7 better than 39%
0.96 better than 25%
46% of 164 duels better than 24%
58% of 19 situations better than 92%
Ancient39
41% better than 18%
0.79 better than 73%
85.8 better than 73%
1.08 better than 68%
47% of 158 duels better than 26%
41% of 22 situations better than 61%
Inferno37
62% better than 75%
0.80 better than 72%
84.8 better than 63%
1.15 better than 76%
54% of 105 duels better than 52%
50% of 18 situations better than 75%
Nuke29
48% better than 28%
0.79 better than 64%
85.5 better than 65%
1.11 better than 66%
59% of 108 duels better than 80%
43% of 21 situations better than 57%
Cache19
58% -
0.84 -
84.6 -
1.18-
48% of 66 duels -
31% of 13 situations -
Mirage18
44% better than 24%
0.72 better than 41%
78.8 better than 41%
1.01 better than 45%
44% of 54 duels better than 14%
47% of 15 situations better than 76%
Anubis11
45% -
0.73 -
78.1 -
1.03-
44% of 32 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kardinal9 plays

Across 200 matches Kardinal9 averages K/R 0.76, ADR 82.8 and a rating of 1.07. Biggest strength: Utility damage per round at 6.6, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 64% win rate in 47 matches. In 88 of 200 matches the rating was 1.10 or higher (44%), in 69 it was below 0.90. In 200 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: September 2026 at 1.15. Kardinal9 loses the most ELO on Ancient (−38 ELO, win rate 41%). Things go best from match 5 of the day (+156 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +156 ELO. Last 30 days: 83 matches, win rate 48%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.