Karanni

USA
On FACEIT since 2015 382 matches tracked 110 matches in 30 days
ELO ▲ 243
2,839
30-day peak: 2,871
Rank NA ▲ 50 places
#467
USA #250 in USA
30 days · prev. #517 · best #410
Last updated:

How does Karanni play?

Rating 1.08 (from 299 matches) K/R 0.79 ADR 83.1 from 382 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 298 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 16%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (233 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 60%+8 pp · Ø 52% better than 94%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 15%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (52%).

Headshot rate 32%−20 pp · Ø 52% better than 1%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 2.7 from the last 298
Knife kills 3 in 298 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.6%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 75%
3K rounds 3.8%−0.5 pp · Ø 4.3% better than 30%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 6 aces in 233 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.0).

Utility hit rate 27%−7 pp · Ø 34% better than 7%
Utility damage per round 2.0−2.0 · Ø 4.0 better than 3%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 22%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +25 pp, ELO +244
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 82.1, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
86 matches · 45% win rate
On Fridays +74 ELO, win rate 40%

Karanni loses the most ELO on Mirage: −132 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Anubis
  2. Highest rating in a match: 2.45 · Ancient
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
45% better than 18%
0.78 better than 62%
83.0 better than 55%
1.07 better than 55%
56% of 323 duels better than 73%
48% of 81 situations better than 78%
Dust 276
53% better than 48%
0.76 better than 53%
82.2 better than 52%
1.05 better than 46%
63% of 322 duels better than 93%
33% of 40 situations better than 35%
Anubis50
66% better than 86%
0.86 better than 90%
87.3 better than 77%
1.22 better than 90%
64% of 211 duels better than 95%
50% of 30 situations better than 76%
Ancient41
59% better than 68%
0.73 better than 38%
76.4 better than 21%
1.03 better than 42%
55% of 151 duels better than 67%
48% of 29 situations better than 73%
Nuke17
65% better than 78%
0.75 better than 41%
79.3 better than 34%
1.04 better than 37%
52% of 95 duels better than 45%
29% of 7 situations better than 25%
Inferno14
29% -
0.82 -
82.8 -
1.17-
47% of 72 duels -
36% of 11 situations -
Cache13
38% -
0.72 -
79.3 -
0.98-
49% of 49 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Karanni plays

Across 382 matches Karanni averages K/R 0.79 and ADR 83.1; the rating across the 299 rated matches is 1.08. Biggest strength: Opening duels won at 60%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 32%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 32% headshots. The strongest map is Anubis with a 66% win rate in 50 matches. In 139 of 298 matches the rating was 1.10 or higher (47%), in 91 it was below 0.90. In 233 matches with detailed stats: 40 4Ks and 6 aces. Best month by rating: October 2026 at 1.10. Karanni loses the most ELO on Mirage (−132 ELO, win rate 45%). Things go best on Anubis (+221 ELO, win rate 66%). Match no. 4 of the day goes best: 58% win rate, +90 ELO. Improved over the last three months: Headshots +25 pp, ELO +244. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 82.1, Win rate at 52%. Last 30 days: 110 matches, win rate 55%, net ELO +225.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.