Kapus_

Czech Republic
On FACEIT since 2021 305 matches tracked 97 matches in 30 days
ELO ▲ 204
2,186
30-day peak: 2,336
Rank EU
#140,925
Czech Republic #1,166 in Czech Republic
Last updated:

How does Kapus_ play?

Rating 1.00 K/R 0.71 ADR 76.6 from 305 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 305 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (240 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 32x 4K, 1 ace in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +432
= Stayed the same
ADR at 75.9, Win rate at 51%
▼ Got worse
K/R −0.04, Rating −0.07, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 305 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −134 ELO
79 matches · 51% win rate
On Dust 2 −105 ELO
20 matches · 45% win rate
On Saturdays −92 ELO, win rate 38%

Kapus_ loses the most ELO on Anubis: −134 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 39 · Ancient
  3. Highest rating in a match: 2.09 · Dust 2

Maps in detail

from the last 305 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis79
51% better than 48%
0.72 better than 41%
76.8 better than 27%
1.03 right on the average
55% of 310 duels better than 71%
42% of 62 situations better than 62%
Mirage70
53% better than 57%
0.66 better than 16%
73.2 better than 16%
0.92 better than 17%
46% of 281 duels better than 22%
33% of 33 situations better than 36%
Ancient67
51% better than 49%
0.74 right on the average
79.4 better than 38%
1.02 better than 46%
52% of 329 duels better than 55%
33% of 45 situations better than 37%
Nuke37
49% better than 34%
0.75 better than 46%
79.4 better than 34%
1.06 right on the average
57% of 150 duels better than 72%
41% of 32 situations better than 53%
Cache20
45% -
0.69 -
76.0 -
0.97-
47% of 102 duels -
18% of 11 situations -
Dust 220
45% better than 28%
0.66 better than 14%
72.1 better than 10%
0.96 better than 25%
57% of 56 duels better than 80%
21% of 19 situations better than 11%
Inferno12
67% -
0.73 -
77.3 -
1.04-
59% of 41 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kapus_ plays

Across 305 matches Kapus_ averages K/R 0.71, ADR 76.6 and a rating of 1.00. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 120 of 305 matches the rating was 1.10 or higher (39%), in 116 it was below 0.90. In 240 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: July 2026 at 1.06. Kapus_ loses the most ELO on Anubis (−134 ELO, win rate 51%). Things go best on Ancient (+129 ELO, win rate 51%). Match no. 4 of the day goes best: 63% win rate, −47 ELO. Improved over the last three months: ELO +432. Got weaker: K/R −0.04, Rating −0.07, Headshots −3 pp. Unchanged in recent months: ADR at 75.9, Win rate at 51%. Last 30 days: 97 matches, win rate 51%, net ELO −113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.