Kaomi_James
How does Kaomi_James play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average61% of opening duels won and so well above the average (51%).
Clutch
Average50% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.14 K/D and so clearly above the average (1.03).
Impact
AverageExactly 3 kills in 2.1% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.89. Last 3 months: 0.67 (at the start 0.82). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months: 0.99 (at the start 1.13). Slightly below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 91.6. Last 3 months: 75.0 (at the start 86.2). Clearly below the average (80.8).
Share of headshot kills
Best month: May 2026 with 60%. Last 3 months: 53% (at the start 54%). Clearly above the average (50%).
Matches won (win rate)
Best month: June 2026 with 77%. Last 3 months: 55% (at the start 53%). Clearly above the average (50%).
Best month: October 2026 with 2,319.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 85 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kaomi_James loses the most ELO in match 1 of the day: ±0 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Anubis
- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 1.79 · Ancient
Maps in detail
from the last 85 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kaomi_James plays
Across 85 matches Kaomi_James averages K/R 0.74 and ADR 80.2; the rating across the 64 rated matches is 1.03. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.1%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Dust 2 with a 71% win rate in 17 matches. In 24 of 64 matches the rating was 1.10 or higher (38%), in 25 it was below 0.90. In 47 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 1.13. Kaomi_James loses the most ELO in match 1 of the day (±0 ELO, win rate 46%). Things go best in match 2 of the day (+24 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +24 ELO. Got weaker: K/R −0.15, Rating −0.14, ADR −11.2. Unchanged in recent months: Headshots at 53%, Win rate at 55%. Last 30 days: 37 matches, win rate 59%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.