KalubeR-
How does KalubeR- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).
Compared with 7,096 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average33% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average1.27 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (13.5%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.25. Last 3 months: 1.20 (at the start 1.15). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 89.8. Last 3 months: 86.7 (at the start 87.2). Clearly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 53% (at the start 62%). Right on the average (53%).
Matches won (win rate)
Best month: August 2026 with 77%. Last 3 months: 61% (at the start 69%). Well above the average (52%).
Best month: October 2026 with 3,399. Last 3 months: 3,287 (at the start 3,185).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
KalubeR- loses the most ELO on Dust 2: −43 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.45 · Anubis
- Most kills in a match: 49 · Dust 2
- Longest win streak: 11 wins in a row · Ancient
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How KalubeR- plays
Across 165 matches KalubeR- averages K/R 0.81, ADR 86.8 and a rating of 1.19. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 55% headshots. The strongest map is Inferno with a 75% win rate in 24 matches. In 92 of 165 matches the rating was 1.10 or higher (56%), in 30 it was below 0.90. In 129 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: September 2026 at 1.25. KalubeR- loses the most ELO on Dust 2 (−43 ELO, win rate 55%). Things go best on Inferno (+21 ELO, win rate 75%). From match no. 5 of the day on, things go best: 68% win rate, −2 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ELO +102. Got weaker: Headshots −9 pp, Win rate −8 pp. Unchanged in recent months: ADR at 86.7. Last 30 days: 66 matches, win rate 55%, net ELO −107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.