Kalash7_62
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (50%).
Clutch
Average14% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (3.9%).
Utility and deaths
Average8.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.64 (at the start 0.76). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.15. Last 3 months: 0.87 (at the start 1.09). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 87.6. Last 3 months: 76.0 (at the start 85.4). Slightly below the average (79.4).
Share of headshot kills
Best month: July 2026 with 49%. Last 3 months unchanged at 44%. Clearly below the average (48%).
Matches won (win rate)
Best month: July 2026 with 71%. Last 3 months: 36% (at the start 67%). Well below the average (49%).
Best month: August 2026 with 1,966. Last 3 months: 1,819 (at the start 1,835).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 57 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kalash7_62 loses the most ELO in match 1 of the day: −71 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 26 · Nuke
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.06 · Nuke
Maps in detail
from the last 57 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kalash7_62 plays
Across 57 matches Kalash7_62 averages K/R 0.68, ADR 79.4 and a rating of 0.95. Biggest strength: Utility damage per round at 8.2, better than 98% of level 9 players. Most room to improve: 3K rounds at 2.6%, better than only 4% of level 9 players. Averages 14.6 kills per match with 44% headshots. In 18 of 57 matches the rating was 1.10 or higher (32%), in 27 it was below 0.90. In 36 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. Kalash7_62 loses the most ELO in match 1 of the day (−71 ELO, win rate 38%). Got weaker: K/R −0.12, Rating −0.22, ADR −9.4, Win rate −31 pp. Unchanged in recent months: Headshots at 44%, ELO at 1,819.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.