Kaladey

Ukraine
156 matches tracked 51 matches in 30 days
Last updated:

How does Kaladey play?

Rating 0.91 K/R 0.65 ADR 72.0 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 24% very weak below 0.75 29%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 94%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 43%−3 pp · Ø 46% better than 30%
AWP share of kills 17%+6 pp · Ø 11% better than 81%
K/D 0.89−0.11 · Ø 1.00 better than 15%
Pistol kills per match 1.9
Knife kills 1 in 156 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.3%).

2K rounds 11.2%−2.1 pp · Ø 13.3% better than 9%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 16%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 10x 4K, 1 ace in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 9%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 10%
Enemies flashed per round 0.260.00 · Ø 0.26 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +6 pp, ELO +50
= Stayed the same
ADR at 71.8, Win rate at 56%
▼ Got worse
K/R −0.04, Rating −0.07

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.63 (at the start 0.67). Clearly below the average (0.73).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −35 ELO
46 matches · 54% win rate
In match 1 of the day −13 ELO
42 matches · 50% win rate
On Sundays +34 ELO, win rate 51%

Kaladey loses the most ELO on Mirage: −35 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Mirage
  2. Highest rating in a match: 1.83 · Dust 2
  3. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
54% better than 64%
0.64 better than 13%
73.3 better than 19%
0.88 better than 12%
48% of 195 duels better than 38%
41% of 22 situations better than 62%
Dust 241
61% better than 85%
0.64 better than 16%
69.2 better than 9%
0.92 better than 24%
53% of 194 duels better than 69%
59% of 22 situations better than 93%
Ancient22
50% better than 46%
0.61 better than 5%
68.1 better than 4%
0.86 better than 9%
44% of 91 duels better than 23%
42% of 12 situations better than 63%
Anubis18
61% better than 83%
0.65 better than 17%
72.9 better than 18%
0.92 better than 23%
46% of 71 duels better than 31%
45% of 11 situations better than 70%
Cache11
55% -
0.69 -
72.3 -
0.99-
59% of 56 duels -
33% of 3 situations -
Inferno11
64% -
0.72 -
79.8 -
1.00-
53% of 43 duels -
40% of 5 situations -
Nuke6
33% -
0.68 -
78.9 -
0.92-
55% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kaladey plays

Across 156 matches Kaladey averages K/R 0.65, ADR 72.0 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 49%, better than 94% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 7 players. Averages 14.9 kills per match with 43% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 42 of 156 matches the rating was 1.10 or higher (27%), in 83 it was below 0.90. In 89 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: July 2026 at 0.95. Kaladey loses the most ELO on Mirage (−35 ELO, win rate 54%). Things go best in match 3 of the day (+63 ELO, win rate 63%). Match no. 2 of the day goes best: 73% win rate, +44 ELO. Improved over the last three months: Headshots +6 pp, ELO +50. Got weaker: K/R −0.04, Rating −0.07. Unchanged in recent months: ADR at 71.8, Win rate at 56%. Last 30 days: 51 matches, win rate 53%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.