Kala4ik69

Russia
61 matches tracked 20 matches in 30 days
Last updated:

How does Kala4ik69 play?

Rating 0.87 (from 19 matches) K/R 0.64 ADR 77.6 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 47%
Rating spread from 19 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 0% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 41%−8 pp better than 9%

Clutch

Average
Last one alive
Clutch 1v1 won 47%+10 pp better than 90%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.4−0.2 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−1 pp better than 44%
AWP share of kills 1%−11 pp better than 9%
K/D 0.84−0.11 better than 20%
Pistol kills per match 1.7
Knife kills 11 in 61 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.4%−1.5 pp better than 25%
Rounds with 3K 3.6%0.0 pp level
MVPs per match 1.7−0.4 better than 18%
4Ks and aces 3x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 65%
Utility damage per round 5.7+1.9 better than 87%
Enemies flashed per round 0.41+0.17 better than 89%
Rounds with a death 77%+3.0 pp better than 19%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.64
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.71.

Patterns

From the last 61 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Most kills in a match: 29 · Mirage
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
44% better than 32%
0.56 better than 5%
75.6 better than 45%
0.88–
44% of 82 duels better than 26%
0% of 6 situations better than 1%
Mirage17
35% better than 13%
0.70 better than 59%
79.1 better than 68%
0.88–
43% of 97 duels better than 27%
55% of 11 situations better than 89%
Anubis10
50% –
0.71 –
83.9 –
1.08–
31% of 45 duels –
80% of 10 situations –
Ancient6
17% –
0.59 –
71.1 –
-
33% of 33 duels –
25% of 4 situations –
Nuke4
50% –
0.56 –
69.7 –
0.67–
38% of 34 duels –
50% of 4 situations –
Cache3
33% –
0.61 –
74.7 –
-
47% of 17 duels –
-
Inferno3
67% –
0.77 –
86.3 –
-
60% of 10 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Kala4ik69 plays

Across 61 matches Kala4ik69 averages K/R 0.64 and ADR 77.6; the rating across the 19 rated matches is 0.87. Biggest strength: Clutch 1v1 won at 47%. That is better than 90% of players on level 3. Most room to improve: Opening duels won at 41%. That is better than only 9% of players on level 3. On average 14.0 kills per match, 40% of them headshots. The strongest map is Anubis with a 50% win rate in 10 matches. In 4 of 19 matches the rating was 1.10 or higher (21%), in 10 it was below 0.90. In 55 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 0.90. Things go best in match 1 of the day (−51 ELO, win rate 50%). Last 30 days: 20 matches, win rate 45%, ELO balance −14.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.