Kal1zerra

Mongolia
On FACEIT since 2020 251 matches tracked 52 matches in 30 days
ELO ▲ 110
3,131
30-day peak: 3,131
Rank SEA ▲ 124 places
#99
Mongolia #34 in Mongolia
30 days · prev. #223 · best #71
Last updated:

How does Kal1zerra play?

Rating 0.98 K/R 0.70 ADR 74.3 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 251 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
ClutcherHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).

3,000-3,499 ELO

Compared with 7,305 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 75%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 25%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (53%).

Headshot rate 66%+13 pp · Ø 53% better than 98%
AWP share of kills 9%−3 pp · Ø 12% better than 52%
K/D 0.98−0.07 · Ø 1.05 better than 17%
Pistol kills per match 2.9
Knife kills 3 in 251 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.6%).

2K rounds 12.4%−1.2 pp · Ø 13.6% better than 16%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 26x 4K, 5 aces in 199 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 15%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +320
= Stayed the same
K/R at 0.69, Rating at 0.98, ADR at 74.0, Win rate at 57%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −285 ELO
68 matches · 41% win rate
With starixzq on the team no ELO value
51 matches · 49% win rate
On Fridays −13 ELO, win rate 43%

Kal1zerra loses the most ELO on Dust 2: −285 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 2.54 · Mirage
  4. Most kills in a match: 34 · Vertigo

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
65% better than 87%
0.74 better than 39%
79.8 better than 37%
1.02 better than 34%
49% of 239 duels better than 28%
17% of 35 situations better than 4%
Dust 268
41% better than 10%
0.66 better than 11%
70.8 better than 6%
0.93 better than 10%
52% of 218 duels better than 47%
41% of 34 situations better than 56%
Nuke25
48% better than 19%
0.66 better than 8%
69.5 better than 3%
0.97 better than 16%
37% of 86 duels better than 1%
70% of 10 situations better than 97%
Ancient23
78% better than 98%
0.76 right on the average
81.3 better than 44%
1.07 better than 52%
55% of 86 duels better than 66%
57% of 14 situations better than 90%
Anubis22
59% better than 63%
0.65 better than 9%
69.3 better than 3%
0.89 better than 6%
54% of 81 duels better than 60%
44% of 9 situations better than 66%
Inferno17
53% better than 24%
0.71 better than 18%
71.6 better than 4%
1.03 better than 22%
49% of 57 duels better than 18%
22% of 9 situations better than 14%
Cache15
60% right on the average
0.70 better than 16%
72.7 better than 7%
1.00 better than 17%
41% of 73 duels better than 3%
33% of 9 situations better than 37%
Aim_redline_faceit4
75% -
0.52 -
58.9 -
0.86-
52% of 83 duels -
52% of 83 situations -
Vertigo3
100% -
0.92 -
100.8 -
1.36-
73% of 15 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kal1zerra plays

Across 251 matches Kal1zerra averages K/R 0.70, ADR 74.3 and a rating of 0.98. Biggest strength: Headshot rate at 66%, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 74.3, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 15.0 kills per match with 66% headshots. The strongest map is Ancient with a 78% win rate in 23 matches. In 89 of 251 matches the rating was 1.10 or higher (35%), in 100 it was below 0.90. In 199 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: September 2026 at 1.04. Kal1zerra loses the most ELO on Dust 2 (−285 ELO, win rate 41%). Things go best on Mirage (+182 ELO, win rate 65%). From match no. 5 of the day on, things go best: 64% win rate, +72 ELO. Improved over the last three months: ELO +320. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 74.0, Win rate at 57%. Last 30 days: 52 matches, win rate 60%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.