Kajnesev

Germany
On FACEIT since 2019 107 matches tracked 51 matches in 30 days
ELO ▼ 43
2,075
30-day peak: 2,142
Rank EU
#194,717
Germany #5,373 in Germany
Last updated:

How does Kajnesev play?

Rating 1.08 K/R 0.75 ADR 77.8 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 107 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 2.7
Knife kills 5 in 107 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 78%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 15x 4K, 1 ace in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 42%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Kajnesev is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 98 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −41 ELO
31 matches · 52% win rate
From match 5 of the day +27 ELO
21 matches · 48% win rate
On Sundays +75 ELO, win rate 44%

Kajnesev loses the most ELO on Mirage: −41 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.89 · Ancient

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% better than 55%
0.69 better than 27%
73.3 better than 16%
0.96 better than 27%
53% of 96 duels better than 61%
31% of 26 situations better than 29%
Dust 223
48% better than 37%
0.78 better than 71%
80.2 better than 48%
1.17 better than 87%
53% of 97 duels better than 60%
26% of 19 situations better than 19%
Anubis21
62% better than 83%
0.80 better than 80%
78.2 better than 38%
1.16 better than 87%
60% of 102 duels better than 90%
33% of 21 situations better than 38%
Inferno12
58% -
0.78 -
83.3 -
1.11-
59% of 46 duels -
43% of 7 situations -
Ancient11
36% -
0.74 -
79.0 -
1.07-
68% of 34 duels -
67% of 6 situations -
Nuke5
60% -
0.71 -
75.8 -
0.98-
57% of 21 duels -
0% of 1 situations -
Cache4
100% -
0.68 -
76.7 -
1.02-
60% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kajnesev plays

Across 107 matches Kajnesev averages K/R 0.75, ADR 77.8 and a rating of 1.08. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 51 of 107 matches the rating was 1.10 or higher (48%), in 36 it was below 0.90. In 98 matches with detailed stats: 15 4Ks and 1 ace. Kajnesev loses the most ELO on Mirage (−41 ELO, win rate 52%). Things go best on Anubis (+52 ELO, win rate 62%). Match no. 2 of the day goes best: 65% win rate, +52 ELO. Last 30 days: 51 matches, win rate 51%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.