Kairo_
Name history of Kairo_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Kairo_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average18% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average41% headshots and so well below the average (47%).
Impact
WeaknessExactly 3 kills in 2.7% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.33 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.69. Last 3 months unchanged at 0.64. Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.02. Last 3 months: 0.90 (at the start 0.94). Clearly below the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 75.7. Last 3 months: 71.0 (at the start 72.3). Clearly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 45%. Last 3 months: 42% (at the start 40%). Clearly below the average (47%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 52% (at the start 49%). Clearly above the average (48%).
Best month: August 2026 with 1,535. Last 3 months: 1,493 (at the start 1,173).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kairo_ loses the most ELO in match 3 of the day: −32 ELO, 34% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Inferno
- Highest rating in a match: 2.10 · Anubis
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kairo_ plays
Across 172 matches Kairo_ averages K/R 0.64 and ADR 71.3; the rating across the 156 rated matches is 0.91. Most room to improve: 3K rounds at 2.7%, better than only 6% of level 8 players. Averages 14.0 kills per match with 41% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 48 of 156 matches the rating was 1.10 or higher (31%), in 80 it was below 0.90. In 123 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: June 2026 at 1.02. Kairo_ loses the most ELO in match 3 of the day (−32 ELO, win rate 34%). Things go best on Dust 2 (+5 ELO, win rate 47%). Match no. 2 of the day goes best: 59% win rate, −28 ELO. Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +320. Unchanged in recent months: K/R at 0.64, Rating at 0.90, ADR at 71.0. Last 30 days: 46 matches, win rate 59%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.