KaiR0N-993

Germany
On FACEIT since 2015 157 matches tracked 17 matches in 30 days
ELO ▼ 52
3,759
30-day peak: 3,899
Rank EU ▼ 142 places
#358
Germany #8 in Germany
30 days · prev. #216 · best #216
Last updated:

How does KaiR0N-993 play?

Rating 1.22 (from 156 matches) K/R 0.88 ADR 93.9 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 156 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 35% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average.
Multi-killsHeadshotsDamage
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (12%).

Rounds with first kill 14%+2 pp · Ø 12% better than 78%
Opening duels won 56%+1 pp · Ø 55% better than 60%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 12%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 8%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (53%).

Headshot rate 64%+11 pp · Ø 53% better than 94%
AWP share of kills 3%−11 pp · Ø 14% better than 22%
K/D 1.21+0.09 · Ø 1.12 better than 64%
Pistol kills per match 2.8
Zeus kills1 in 157 matches
Knife kills 1 in 157 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so clearly above the average (14.6%).

2K rounds 15.8%+1.2 pp · Ø 14.6% better than 76%
3K rounds 5.4%+0.8 pp · Ø 4.6% better than 72%
MVPs per match 2.9+0.3 · Ø 2.6 better than 75%
4Ks and aces 28x 4K, 2 aces in 88 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 1.9−2.0 · Ø 3.9 better than 2%
Enemies flashed per round 0.19−0.16 · Ø 0.35 better than 8%
Deaths per round 73%+3 pp · Ø 70% better than 13%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.88, ADR at 93.2, Headshots at 64%
▼ Got worse
Rating −0.08, Win rate −4 pp, ELO −515

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: July 2026 with 0.90. Last 3 months: 0.88 (at the start 0.90). Clearly above the average (0.79).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
26 matches · 54% win rate
On Wednesdays +55 ELO, win rate 54%

KaiR0N-993 loses the most ELO on Dust 2: −60 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.82 · Dust 2
  2. Longest win streak: 8 wins in a row · Anubis
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 47 · Dust 2

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
60% better than 62%
0.90 better than 87%
94.1 better than 85%
1.21 better than 74%
56% of 358 duels better than 55%
23% of 39 situations better than 8%
Dust 226
54% better than 34%
0.91 better than 86%
95.2 better than 85%
1.27 better than 81%
63% of 115 duels better than 85%
63% of 8 situations better than 93%
Anubis25
56% better than 45%
0.80 right on the average
90.7 better than 76%
1.10 better than 40%
57% of 130 duels better than 64%
53% of 17 situations better than 82%
Nuke19
74% better than 95%
0.93 better than 96%
96.6 better than 93%
1.31 better than 94%
55% of 102 duels better than 62%
43% of 7 situations better than 58%
Ancient6
67% -
0.87 -
92.4 -
1.16-
64% of 47 duels -
33% of 3 situations -
Cache4
75% -
0.85 -
92.4 -
1.24-
40% of 20 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KaiR0N-993 plays

Across 157 matches KaiR0N-993 averages K/R 0.88 and ADR 93.9; the rating across the 156 rated matches is 1.22. Biggest strength: Headshot rate at 64%, better than 94% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 1.9, better than only 2% of level 10 · 3,500+ ELO players. Averages 18.9 kills per match with 64% headshots. The strongest map is Nuke with a 74% win rate in 19 matches. In 96 of 156 matches the rating was 1.10 or higher (62%), in 34 it was below 0.90. In 88 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: July 2026 at 1.26. KaiR0N-993 loses the most ELO on Dust 2 (−60 ELO, win rate 54%). Things go best in match 2 of the day (+113 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +113 ELO. Got weaker: Rating −0.08, Win rate −4 pp, ELO −515. Unchanged in recent months: K/R at 0.88, ADR at 93.2, Headshots at 64%. Last 30 days: 17 matches, win rate 41%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.