Kacpero20

Poland
On FACEIT since 2016 63 matches tracked 33 matches in 30 days
Last updated:

How does Kacpero20 play?

Rating 1.28 K/R 0.91 ADR 101.3 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 63 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 5% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

19% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 19%−20 pp · Ø 39% better than 1%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.04).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.27+0.23 · Ø 1.04 better than 94%
Pistol kills per match 3.8
Knife kills 2 in 63 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.4).

2K rounds 16.5%+2.9 pp · Ø 13.6% better than 95%
3K rounds 7.2%+3.0 pp · Ø 4.2% better than 99%
MVPs per match 3.5+1.1 · Ø 2.4 better than 99%
4Ks and aces 21x 4K, 2 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

52% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 52%+17 pp · Ø 35% better than 99%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 87%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 35%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Kacpero20 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches, all from the last 3 months.

Kills per round (K/R)

0.87
AugSepOct

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 52%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.65 · Anubis

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
68% better than 95%
0.93 better than 97%
101.5 better than 98%
1.29 better than 96%
63% of 126 duels better than 95%
20% of 5 situations better than 8%
Dust 211
55% -
0.98 -
110.6 -
1.40-
58% of 71 duels -
11% of 9 situations -
Ancient9
78% -
0.77 -
88.5 -
1.05-
60% of 42 duels -
40% of 5 situations -
Anubis7
29% -
0.88 -
97.7 -
1.25-
63% of 32 duels -
17% of 6 situations -
Cache7
57% -
0.93 -
102.4 -
1.23-
64% of 56 duels -
0% of 3 situations -
Nuke6
83% -
1.09 -
111.3 -
1.60-
62% of 37 duels -
50% of 2 situations -
Inferno3
33% -
0.78 -
94.4 -
1.08-
50% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Kacpero20 plays

Across 63 matches Kacpero20 averages K/R 0.91, ADR 101.3 and a rating of 1.28. Biggest strength: Damage per round (ADR) at 101.3, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 19%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 20.2 kills per match with 56% headshots. The strongest map is Mirage with a 68% win rate in 19 matches. In 39 of 63 matches the rating was 1.10 or higher (62%), in 10 it was below 0.90. In 63 matches with detailed stats: 21 4Ks and 2 aces. Last 30 days: 33 matches, win rate 55%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.