Kaciak

Caribbean Netherlands
On FACEIT since 2024 106 matches tracked 27 matches in 30 days
ELO
2,317
Peak across the last 106 matches: 2,382
Rank EU
#94,816
Caribbean Netherlands #21 in Caribbean Netherlands
Last updated:

How does Kaciak play?

Rating 1.06 (from 85 matches) K/R 0.79 ADR 86.1 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 85 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 3.0
Knife kills 1 in 106 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 87%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 12x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 62%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +127
= Stayed the same
Rating at 1.06
▼ Got worse
K/R −0.08, ADR −6.6, Headshots −7 pp, Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: June 2026 with 0.88. Last 3 months: 0.77 (at the start 0.85). Slightly above the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −25 ELO, win rate 44%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Ancient
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 40 · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
46% better than 27%
0.80 better than 74%
89.1 better than 84%
1.05 better than 54%
53% of 135 duels better than 60%
57% of 14 situations better than 92%
Dust 229
55% better than 62%
0.78 better than 68%
85.7 better than 72%
1.08 better than 63%
47% of 98 duels better than 25%
55% of 11 situations better than 90%
Anubis13
54% -
0.75 -
83.4 -
0.90-
31% of 42 duels -
50% of 6 situations -
Inferno11
73% -
0.75 -
83.5 -
1.09-
55% of 51 duels -
22% of 9 situations -
Ancient6
50% -
0.84 -
81.7 -
1.19-
67% of 18 duels -
14% of 7 situations -
Overpass4
0% -
0.90 -
90.4 -
-
-
-
Cache3
33% -
0.76 -
92.0 -
0.97-
58% of 12 duels -
-
Nuke3
33% -
0.61 -
62.5 -
0.90-
33% of 6 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kaciak plays

Across 106 matches Kaciak averages K/R 0.79 and ADR 86.1; the rating across the 85 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 54% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 35 of 85 matches the rating was 1.10 or higher (41%), in 29 it was below 0.90. In 76 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. Things go best on Mirage (+2 ELO, win rate 46%). Match no. 2 of the day goes best: 60% win rate, −50 ELO. Improved over the last three months: ELO +127. Got weaker: K/R −0.08, ADR −6.6, Headshots −7 pp, Win rate −13 pp. Unchanged in recent months: Rating at 1.06. Last 30 days: 27 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.